To be clear, the Raven Ridge processors fall far short of the necessary performance threshold for the Oculus Rift and the HTC Five platforms. By contrast, Microsoft’s Windows Mixed Reality “Ultra” specification calls for GPUs from a tier lower, such as Nvidia’s GTX 1050 or AMD’s RX 460 cards.
The low spec option doesn’t support many games, but it does offer an immersive productivity environment, and that’s the experience we’re after--at least for starters. Microsoft doesn’t yet officially support AMD’s Ry zen processors with Vega graphics for mixed reality.
So the Windows MR headsets operate at a lower 60Hz refresh rate when powered by Intel's integrated graphics. In this guide we’ll help you to check whether your computer is powerful enough to run applications on any high-end headsets, or whether you need an upgrade to any of its components.
There are three main components that determine whether a computer is VR -ready: processor (CPU), graphic video card (GPU), and random access memory (RAM). The demands on GPU are particularly high because it has to render two displays to create VR experience, one for each of your eyes.
Add to that a much higher render resolution for VR apps, and you’ll get the idea why an average graphic processor may not be enough. Cheaper GPU might handle VR apps, but the lower FPS may cause nausea.
HTC Five & Oculus Rift S minimum GPU requirement: Nvidia GTX 970 or greater. Valve Index headset minimum GPU requirement: GTX 1070 or greater.
Below are the minimum CPU requirements for the majority of VR headsets including HTC, Oculus, and Valve. Instead of relying on writing performance statistic, use a software test to determine whether your system is powerful enough.
The tool will automatically measure your system’s rendering powers using a 2-minute VR demo. With this tool you can easily determine whether your PC is capable of running VR smoothly at 90 FPS or whether any upgrades are necessary to your GPU, CPU, or both.
Recommended computer specs for HTC Five Pro and HTC Five Pro Eye: Graphics Card: NVIDIA GeForce GTX 1070/Squadron P5000 or above, or AMD Radon Vega 56 or above. Recommended computer specs for HTC Five Cosmos: Processor: Intel i5-4590 / AMD FX 8350 or better.
For example the starter configuration for the latest desktop Mac Pro runs with AMD Radon Pro 580X which is below the required minimum for running any high-end VR headset on the market. Even 2017 macro models with their powerful GPU setup can easily run apps.
Pay special attention to Asus Ry zen chips since they are efficient and affordable. When you have two monitors, you can significantly increase your speed of development and reduce the number of useless routine operations.
Instead of switching between different tabs in your browser or applications you can have the important information for your work on one monitor and your IDE / code / project on the other. Examples: follow the class instructions and work at the same time, open a library of examples on one monitor and test it on the other, edit Unity assets in one monitor and test or work on your project in another.
You can participate in our XR development course with only a PC or a laptop, and test your applications using Unity visual editor. Read our setup guides to prepare your Unity project for VR development.
The VR games I play won't cut it with a 2060 I have 2080 and I'm still only ok with it. Z__SKULL posted... depends on the game, frames and resolution and other settings.
Z__SKULL posted... depends on the game, frames and resolution and other settings. Read the mania: http://www.fanfiction.net/~nonexistinghero In SA2, it's Super Sonic and Hyper Shadow.
All this talk about video cards is overlooking how important CPUs are to achieving high fps. Considering the price of the 3600x CPU is low and intel was charging premium price for equivalent performance I think the average consumer has sub par CPUs for a greater proportion of potential VR buyers.
Conclusion: the video card industry bandwagon is gun ho to get a high end video card in everyone's hands but this goes limp from a weak CPU and ram IMHO. Even though this laptop has the Oculus Ready sticker on it saying that it's plug, calibrate, and play, it all depends on the graphic card installed.
After unsuccessfully trying for 24 hours to hook up the Rift and this Acer laptop, I am waiting for Geek Squad to take a look at it and tell me that they messed up. This was supposed to be my wife's birthday present, and she has waited patiently for Best Buy to get their act together.
Microsoft Windows 10s Mixed Reality VR controllers look like the Five's wands and Oculus Touch had a baby. That's to be expected as developers typically need greater computing power to create these experiences than consumers who only need to execute them.
While it's tempting to wonder if Microsoft's had to come to grips with reality and beef up the basic specs for the headsets, it's probably too early to go there. He primarily covers Windows, PC and gaming hardware, video and music streaming services, social networks, and browsers.