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Best Zoids In Zoids Legacy

author
Daniel Brown
• Wednesday, 04 November, 2020
• 139 min read

In ZoidsLegacy, the world of ZI is warped by an accident involving a Time-Space Transmission unit. The resulting timeline is a merge of Chaotic Century, Guardian Force, New Century, Voids VS, Liner Silver Beast, and the events directly after the first Voids Saga game.

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Contents

The game follows Zero JUnit and Juno Hera as they attempt to foil the efforts of the Backdraft Group and the Terra Last organization, along with restoring the timelines to their original states. Several changes to the gameplay were made in ZoidsLegacy compared to the original Voids Saga game.

Initially released in Japan under the name Voids Saga 2, the game first went on sale in on the 18th of April 2003. It bore the name ZoidsLegacy, and was released in many countries, such as the USA and Australia.

Although her gender is written as female, the character information strictly refers to Cease as he and him. Other examples include the use of untranslated Japanese, such as the term “Mattie” for combination, and the inclusion of made-up the words such as “attack ability” (seen often in Deck Commands).

Finally, there are many simple spelling errors through the game, the Database's entry on the Braceros is one of these. In the database, the Void is listed as a member of the Imperial Arm, rather than the Imperial Army.

For the majority of the game the final area is obscured by a force field, which the player cannot enter. The force field will disappear towards the end of the game, allowing the player access to much stronger wild Voids than that of any other region.

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However, Legacy is known to spontaneously reactivate the force field after an extended period of time. If the player had saved the game while inside the force field, they will be stuck and unable to move.

Home Summary Release Data Game Credits Also Playing Collection Stats What equipment? Pick from any point in the game you care to, just list your top six- or less, if you use a smaller party.

Front rower, In a Blade Liner Schwarz, in a Berserk Fury (OF CAS)Van, in a Blade Liner Aback Rowena, in a Dark horn HS Jimmy, in a Stormsworder Fan, in a König Wolf DSR A combination of Ashlar L, ECM, Estate U, and Radome Units.

I make liberal use of deck commands, and this party almost never needs to have a member replaced due to being beaten inactive. I also put the time in to max out the TP of my Voids and upgrade them fully.

Six fully upgraded Berserk Fury Zs, with Gravity Cannons, piloted by six high-level Almighty Vegas would probably be the best. I just meant what party you usually use, which people and which voids make up your normal battle group- not which was the best in the game. If knowledge is power, the human race sure is weak...

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The toy line has been around off and on for more than 20 years--going strong in Japan since 1982--but the concept didn't really take off in the West until the recent animated series started airing on syndicated television. If you think that sounds a lot like Nintendo's Pokémon, you're right, and the parallels only get stronger in Voids : Legacy, a role-playing game for the Game Boy Advance that merely does a so-so job of continuing the story started in the animated series, but succeeds wonderfully at allowing players to collect, equip, and battle hundreds of different Voids along the way.

The game's story revolves around a rookie pilot named Zero, who wakes up one day in a strange land populated by robotic creatures called Voids. After participating in his first tournament, Zero meets a female Voids pilot named Juno, who, in addition to being a stranger to this new world herself, happens to have lost her memory.

Juno gets kidnapped by a mob of evil Voids pilots and, while wandering from one village to the next trying to find her, Zero meets a man named Dr. T who informs him about a cosmic calamity that has caused past, present, and future to fuse together into a single world. The story isn't as family-friendly or as comprehensible as the adventures that Ash, Pikachu, and Professor Oak embark upon in the Pokémon games, but the chain of events does at least keep players pointed in the right direction while exploring the truly massive Voids game world.

While the game does provide different villages to visit and different people to talk to in order to advance the story, the whole purpose behind it is to collect, equip, and upgrade your own army of Voids to use against CPU opponents or friends who also happen to own the game. Weapons such as machine guns, plasma cannons, and missiles can dole out a great deal of damage and often hit multiple enemies at once, and accessories such as armor plating, radar arrays, and missile sensors let you improve attributes such as defense, hit rate, and evasion speed.

The number of different weapons and accessories you can attach to each robot is limited by its carrying power and energy output. The battles in Voids : Legacy are handled in a turn-based fashion, which is, again, similar to the way things are done in Nintendo's Pokémon games, but the battle system allows for a much greater variety of customization and strategy than you'll find in Nintendo's series.

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And that's not a major problem, since Zero is constantly running into available pilots during the story mode. Additionally, you can put larger Voids in front of shield weaker ones from direct attacks, or stagger your Voids to make it tougher for the opponent to hit you with attacks that target adjacent horizontal or vertical pairs.

Deck commands affect the entire team and run the gamut from increasing the amount of cash or parts you get after a battle to refilling the team's hit points or giving you the ability to temporarily fuse multiple Voids together into a single supersized robot. The various characters you meet throughout the story mode will add to the number of different deck commands you can give.

When a robot's hit points are gone, it's knocked out of the battle and can't be used again until it's been repaired at a lab. In Nintendo's Pokémon games, each monster has an elemental affinity that makes it strong or weak against certain attacks.

Flying Voids aren't hurt as much by standard guns or missiles as they are weapons with an antiaircraft designation. Next, you have to sit through three different animations before the game finally takes off the hit points from the attack.

Otherwise, the main thing that Atari neglected to do with Voids : Legacy is give it the same degree of refinement and polish that Nintendo adds to its Pokémon games. On a similar note, the graphics used to draw the over world map and villages are of the top-down 2D variety, without much at all in the way of cute details or environmental animation, which makes those portions of the game seem generic and impersonal.

zoids concept ii animebooks
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In particular, the high-pitched notes in the music are held so long that it feels like the game is giving you a free hearing test. The story isn't very interesting or exciting either, mainly because it's told in a very matter-of-fact way, but also because some dialogue is poorly translated and doesn't make sense.

The story mode spans 40 villages spread across three massive continents, and it includes 151 different base Voids to collect and modify. Ultimately, Voids : Legacy is best suited to those who are already fans of the toys or animated series.

The game does a masterful job of allowing players to collect and put together an army of unique and powerful robots, but it falls short at providing a cohesive or memorable role-playing experience. At the outer reaches of the universe, the human inhabitants on the Planet ZI remain locked in combat.

The population, divided between good and evil, uses gargantuan life forms called Voids to battle each other for control of this world. The story mode spans 40 villages spread across three massive continents, and it includes 151 different base Voids to collect and modify.

Generally people consider Blue to be the best single color, but what you really want for best effect is to change Pulse's colors to earn the best skills you can. Only organics can increase defense and attack power, and only red black and white increase those stats, red focuses on defense and a little attack, black focuses on attack and a little speed, and white focuses on HP with a little defense.

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_________________ / ================= VERSION HISTORY ================= AUTHOR'S NOTES: For those of you who still have questions and other Void related questions, I hope that you can refer to Adrian Wolf's FAQ, and contact him instead. These sections can be safely deleted, as they have little gameplay related information.

The previous game in this series is Voids Saga (released in Japan only). Voids Saga II is the original Japanese Version.

It features a wide cast of characters from the previously released Voids Games and Anime. This game was first released in Japan as Voids Saga II.

Using the Guide It is highly recommended that you search through this guide using the Find Function (Ctrl + F). Using the Find function will allow you to search through this guide easier.

Legal Indoor MAY NOT COPY OFF PARTS OR WHOLE OF THIS DOCUMENT WITHOUT Authorized PERMISSION! If you want to post this document on your site, as for permission.

zoids screenshot
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================================================================================ _____________ / \_________________________________________________________________ ============= WALKTHROUGH ============= How to use this guides was through will list out different areas with a label, so that you will now where you are. It will be hard to navigate, let alone map out exactly where to go.

Whether a character leaves or joins your party, or you receive a new Void. Should you sip one, you may find yourself stuck at one place, until you complete that event.

The HP listed are all estimated values of the Boss Voids. -------Prologue -------When you start the game, you will be prompted to input the name of your Main Character.

You see a few short scenes, first of the characters from Voids Saga 1, then from Guardian Force, and then from Century Zero. You will see your character move a Gustav into a Town.

-------Seb Town -------Items: Core Active Ion Small Armaments: Laser Machine Gun, Extension Armor Dec Commands: Supply Master (Old Man in the Bar), Data Collect 1 (Scientist in the Voids Research Facility.) Accesses: Item Shop, Weapon Shop, Bar, Voids Research Facility Item Shop: Core Active Ion Small Reactivate Unit Show wave Weapon Shop: Particle Cannon Mini Laser Impact Cannon Machine Gun Gatling Cannon Extension Armor Micro Sensor Turbo Charger *Challenging Mode Level 1 Open* Your purpose here would be to tail to everyone in town.

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A large Icon with a Shield Liner Head represents a Research Facility. Later, you will also see a sign involving a Feather.

Tip: Also remember to equip those commands you receive. Supply Master lets you earn 2 times as much gold if you defeat all enemies in the turn you use the Command.

--------Overworld --------Enemies: South Area (SEB Area) Grasslands: Olga, Merida, Gator, Killer dome Desert: Pt eras, Double Sword er, Curtis, Guy sac, Cannery Olga, Killer dome, Goods, Cannon Tortoise, Redder, Hammer ROC, Iguana Hellcat North Area (Grail Storm Battle Area) Grass Area: Olga, Merida, Gator Desert: Command Wolf, Shield Liner DCS, Cannon Tortoise, Gun sniper, Snipe Master, Merida, Rev Raptor First, head West. She will only join you for this battle, and you will see a White Gustav leave.

Tail to the Robot Judge, and as to enter the contest. Enter the Research Facility, tail to the people, then head BAC out.

Tip: Warriors Friendship allows HP recovery. Brownout freezes all allies for one turn, and restores EP on one of the Voids.

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Note that you are not allowed to leave until you have at least won one battle. You will be allowed to leave town once you have won at least one battle.

--------------Ancient Village --------------Armaments: Gatling Cannon Dec Commands: Land-Mine Setup (from Old Man in Bar after battling the enemy Guy sac) Accesses: Item Shop, Weapon Shop, Bar, Voids Research Facility, Village House Item Shop: Core Active Ion Small Reactivate Unit Show wave Weapon Shop: Heavy Particle Cannon Anti-Air Machine Gun Anti-Air Vulcan Heavy Gatling 4-Set Missile Anti-Air 2-Set Missile Large Extension Armor Enhanced Micro Sensor 500G 800G 3200G 22000G 1600G 2000G 15000G 10000G 8000G 10000G 5000G This battle will be over once Rabies ta BS some damage.

After this battle, you will be ta en BAC to the Ancient Village. Tip: Land Mine Setup disallows all Combat ATTAC s from both sides for one turn.

Weapon Shop: 2-Set Anti-Air Laser Pulse Laser Gun Accelerated Cannons Accelerated Impact Cannon Heavy Machine Gun Mega Vulcan 6-Set Missile Large Radar Get the Hammer ROC Void Data from the Village House.

Open the 2 containers for an SS core, and a Command Wolf Data. Tip: If you use Jun Parts in a turn which you destroy all Voids, you will get a Weapon.

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Battle 1: Team Area her Enemies: Double Sword er Battle 2: Team Viper Enemies: Stealth Viper Battle 3: Team Bomber Enemies: Pt eras Radome Battle 4: Team Hunter Enemies: Cannon Tortoise BC Battle 5: Team Rabies Enemies: Redder Booster Cannon The Redder's ATTAC power can be overwhelming, so ma e sure you recover properly.

8-Set Missile Radar System Organic Change: Waitress in Bar, Option: 1) White + 2 2) Red + 2, Black + 1 3) Blue + 1 Man in Bar, Option: 1) White + 1 2) Blue + 1 Status: Pulse joins Well as an Organic.

*Challenging Mode Level 3 Open* You end up in town. Go to the bar, tail to the people and choose options to change the organic.

Tip: Conventional wisdom will tell you that it is much better to be a nice guy. In this game, being nice will give you mostly White or Blue Color Points.

Battle 1: Team Wolf VS Team Well Enemies: Command Wolf Upon winning the first battle, there will be an event happening. Status: Alien, An and Theta will join your party.

*Challenging Mode Level 4 Open* Now you may go BAC and fight the remaining battles. You should see a large force field that bloc s off area in the Over world.

Simply move up along the Time Barrier to find it. BOSS: -Command Wolf- HP~300, Rev Raptor x 3 Strategy: This battle is quite easy.

Note: This only happens to Voids Saga 2, and not ZoidsLegacy. For ZoidsLegacy, the Time Barrier has to be removed before you can fight the strong enemies in a random encounter Battle.

Organic Change: Event in bar if you choose not to fight the first time: 1) Blue + 2 Man in Bar, Option: 1) Red + 1 2) Black + 1 Upon entering, there will be an event. Head for the Research Facility to recover, and ta e the Items.

If you say “No” the first time, you will change Pulse's Color Points. Set up your party so that it only has An in it, before you tail to the Judge man in the Battle Center.

Once you win, set your party, heal, then return to the Entrance. You will now receive the Matrix Dragon Combine Command.

Tip: Recharge freezes an ally for one turn, but it will restore EP of that Void. The amount of EP restore is equal to all party Void's total GET.

The Beam Cannon and So screen Generator will no longer be sold later in the game. Outside, you will receive the Double Arm Lizard Combine Command.

-------------Past Over world -------------Enemies: Hellcat, Saber Tiger, Cannery Olga, Iron Kong, Redder, Redder Booster Cannon, Red Horn, Black Rhymes, DAR Horn, Iguana, Lightning Said, Red Horn BG, Saber Tiger AT, Redder Interceptor, Rev Raptor, Rev Raptor Pile Ban her, Lightning Said BS, Iron Kong Maneuver Accessible Areas: Miles Fortress, Empire Capital Head north along the winding path. Tip: By now, you should realize that you cannot use Data Collect on Boss Voids.

BOSS: -Iron Kong PK- HP~500, Red Horn BG, Iron Kong x 2, Rev Raptor Pile Ban her x 2 Strategy: This fight is not going to be easy. Ma e sure your Voids have their weapons upgraded a few times, otherwise they have no chance against the Iron Kong PK's strong Defenses.

Ma e sure you use your strongest Voids, and remember to heal accordingly. Ta e out the we est Voids first before going for the Iron Kong PK.

Status: Ban (1st Series) and Herman and their Voids leave your party. Irvine (1st Series) joins with his Command Wolf IS.

Go BAC and buy Beam Cannons and So screen Generators if you haven't already done so. Void Data: Command Wolf IS Organic Change: Pulse event, Option: 1) Red + 2 2) Blue + 2 Claudias question, Option: 1) Red + 3, Black + 1 2) Red + 1, Blue + 1, Black + 2 The events should happen in this order.

1) First, when you get close to another castle, you see Proven sea ING. 3) When you reach the Northwest corner of the Map, an event with Stinger happens.

Status: Irvine (1st Series) and his Void leaves your party. There will be an event where Claudia as s you a question which changes the organic emotion.

Tip: The Scientist in the Research Facility will give you a Dec Command when you return with the LG Head Parts after you collect it from the Riv Ruins. --------Overworld --------Riv Area Enemies: Snipe Master, Gun sniper Weasel, Rabat, Cannery Olga, Black Rhymes, Command Wolf, Shield Liner, Cannon Tortoise, Cannon Tortoise BC, Redder, Pt eras, Pt eras Bomber, Ray nos, Command Wolf, Command Wolf Urban Combat, Stealth Viper, Double Sword er, Hammer ROC, Goulash, Golds, Rabat, Snipe Master FB, Saber Tiger, Hellcat, Braceros, Snipe Master A-Shield, Rev Hunter Your next destination is a ruin to the West.

--------Riv Ruins --------Enemies: Double Sword er, Stealth Viper, Hellcat, Rabat, Hammer ROC, Shield Liner DCS, Command Wolf, Gun sniper, Cannon Tortoise, Cannon Tortoise BC, Rev Raptor, Golds, Braceros, DAR Poison, Black Rhymes, Red Horn, Pt eras Bomber, Pt eras Radome, Saber Tiger, Climber Wolf, Command Wolf Urban Combat, Command Wolf AC, Goulash, Ray nos, Shield Liner DCS-J, Iron Kong, Lightning Said BS, Snipe Master A-Shield, Snipe Master FB, Golds Long-Range ATTAC her, Hammerhead, Red Horn BG, Storm Sword er, Snipe Master Treasures: Assault Unit (ZI Part), Core Active Ion Medium x 2 (Item), 5000G, Void Core FL (ZI Part), Void Core H (ZI Parts), Core Active Ion Small (Item), Void Core Balm (Item), Core Active Ion Large (Item), 5000G Simply ta e the chest to the left containing an Assault Unit. Head up to where you can see a Liner Zero.

The 2 small paths lead to an H core and Ion. Treasures: Core Active Ion Medium x 2 (Item), Show wave (Item), ATTAC Unit (ZI Part), Command Wolf AC (Void Data), Spar Unit (ZI Part) The large room to the South has nothing.

Go all the way to the right corner, and pic up an ATTAC Unit. Go BAC left, then down, then right again, and collect a Command Wolf AC Data.

Go all the way down, and collect the Spar Unit to the right. Treasures: Limiter OS (ZI Part), Red Horn BG (Void Data), Lightning Said (Void Data), BG Unit (ZI Part) This is one large area.

The stairs that go down are located at the middle north. Treasures: Core Active Ion Large (Item), LG Head Parts (ZI Part), Normal OS (ZI Part), Storm Sword er (Void Data), Shield Liner DCS-J (Void Data), Core Cleaner (Item) Ta e the chest in this room, then head all the way right.

Collect the chests in the left and right room for the OS and Storm Sword er Data, then head down to the middle. Head all the way right, until you see a Hover Cargo.

There are still 2 more chests, and they contain a Shield Liner DCS-J data and Core Cleaner. You can go BAC to Riv Town to collect the Lord Gale Combine Command after you get the LG Head Parts.

For the battles ahead, you will need at least one LL Void. It has a larger CLV requirement, but it can be built into stronger Voids later.

If you do not want the Goulash, you will have to use the Golds, which is actually we her. Note: In ZoidsLegacy, the 3rd Battle is reported to require a XL Size Void.

(AUTHOR'S NOTE: If you are using an emulator, you may face problems entering the LL void battle. Honestly, if you are stuck, that is your problem, and I am not interested at all.

Battle 1: Team Blaster Enemies: Snipe Master FB, Rev Hunter, Snipe Master A-Shield, Redder Booster Cannon, Red Horn BG, Redder Booster Cannon Battle 2: Team Flyer Enemies: Pt eras Radome, Pt eras Radome, Storm Sword er, Ray nos Regulation: Team of 4, all flying Voids. Battle 3: Team Giant Enemies: Goulash, Goulash, Iron Kong, Golds Long-Range ATTAC her Regulation: Team of 4, at least 1 LL size Void.

Boss: bloodier- HP~1000, Redder Interceptor x 2 Strategy: This battle is not extremely hard, but you cannot use any commands. For the Bloodier, Rabies will use LOS, which will increase her turns.

--------Overworld --------Organoid Change: Juno event, Option: 1) White + 3, Blue + 1, Black + 1 2) Red + 1, Blue + 1, Black + 3 Anyway, your next destination is to the far Northwest from the Sandstorm Battle Area. Get rid of the 2 Shield Liner DCS-J, and try to ta e down the Redder Interceptor fast, as Juno will use LOS on it.

Real's Goulash Gunner has a lot of HP and high defense. If your defense or ATTAC is not upgraded, then Real will ma e short for of you.

You can change it BAC to original color at a Voids Research Facility. After the event, move further north to reach Bayside Town.

The Hover Cargo allows you to move on shallow Water on the Over world. *Challenging Mode Level 6 Open* You can now move on the shallow Water areas on the Over world.

Blade Liner, Goulash Gunner, DAR Spider, Lightning Said BS, Shield Liner DCS-J, Liner Zero, Bardic, Ray nos, Storm Sword er F, Storm Sword er, Command Wolf AC, Shadow Fox, Alexander, Command Wolf Urban Combat, Photo Area her, Redder Interceptor, Snipe Master A-Shield, König Wolf DSR, Snipe Master FB, Golds Long-Range ATTAC her BD Area: DAR Spider, König Wolf DSR, Blade Liner AB, Liner Zero X-Armor, Photo Saber, Liner Zero Imperial Form, Lightning Said BS, Alexander AG, Gene Saucer, Shield Liner DCS-J, Iron Kong PK, Iron Drill, Bloodier, Goulash Gunner, Redder Interceptor, Alexander, Liner Zero Panzer Water: Gator, Sin her, Braceros, Navigator, Bardic, Hammerhead, Hammerhead VS Time Barrier (See Town East): Buster Eagle, Double Arm Lizard, Griffon, Spar Liner, Command Wolf IS, Sniper LS, Sniper NS, Ultrasounds, Mad Thunder, Gene Hydra, Gene Hydra A, Matrix Dragon, Gene Trooper, Gene Scissors, Gene Area her, Gene Flame, Ultimate Phalanx, Goulash G Organ, Kim era Dragon, Lord Gale, Demons Head, Shell ARN, Scissors, Dialogues, Goulash Gig, Goulash Gig Cannon, Gould, Trinity Liner, Trinity Liner BA, Blitz Tiger, Saber Tiger SS, Saber Tiger RS, Saber Tiger TS, Iron Kong SS, DAR Horn HS, Blaze, Unengaged, Mosasledge, Night Wise, Death Stinger, Jag Stinger, Berger Führer Z, Jag Führer, Schedule Führer, Death Saucer, Death Meteor ---------Tross Farm ---------Items: Emergency Escape Unit x 2 Armaments: High Mobility Thruster, Long-Range Rifle, Hyper Particle Cannon, Energy Tan, Anti-Laser Armor Void Data: Sniper LS Upon entering the room above, there is a short event. Dr Cross will act as a Research Facility Scientist.

Tip: You can actually head to the North Sea Bottom Cave, which is to the east. The North Sea Bottom Cave is a totally optional dungeon.

BOSS: telephoner- HP~800, Alexander Strategy: This battle is not extremely hard. ---------Talim City ---------Zi Parts: Void Core KW Accesses: Item Shop, Weapon Shop, Bar, Voids Research Facility Item Shop: Core Active Ion Medium 1500G Core Active Ion Large 3000G Void Core Balm 10000G Reactivate Unit 800G Show wave 3200G Core Cleaner 28000G Emergency Escape Unit 8000G Teleport er Unit 12000G Weapon Shop: Plasma Particle Cannon 4-Set Laser 4-Set Anti-Air Laser 2-Set High Speed Cannon Super Speed Rail Gun 8-Set Missile Napalm Missile Optical Camouflage Organic Change: Waitress in Bar, Option: 1) White + 1, Black + 1 2) Red + 1, Black + 1 Tip: In case you're wondering what the Teleport er Unit is for, it transports you to the last place where you used an Emergency Escape Unit.

Just do the necessary stuff, then head out and West a small distance. But first, remember to set up your party again, so it contains 6 people.

--------Bell City --------Zoid Data: König Wolf Accesses: Item Shop, Weapon Shop, Bar, Voids Research Facility Item Shop: Core Active Ion Medium 1500G Core Active Ion Large 3000G Void Core Balm 10000G Reactivate Unit 800G Show wave 3200G Core Cleaner 28000G Emergency Escape Unit 8000G Teleport er Unit 12000G Weapon Shop: Plasma Particle Cannon 4-Set Anti-Air Laser Linear Cannon 16-Set Missile Large Multiple Armor Large Super-Heavy Armor ECM GPS Magnetism Detector When you are ready, leave town and head Northwest for an event.

You are now required to fight a series of 4 battles. Fixed Battle: Sin her x 3, Rev Raptor x 3 Fixed Battle: Sin her x 3, Rev Raptor x 3 Fixed Battle: Rev Raptor Pile Ban her x 3, Hammerhead x 2, Hammerhead VS Fixed Battle: Hammerhead x 3, Rev Hunter x 3 Gravity Storm Dec Command is used at the beginning of each round.

Ta e the Void Data and Command from the Research Facility. After the event, head out of the bar, then enter again to receive a new command.

Super Sonic Cannon Acid Cannon Large Super-Heavy Armor Rare Metal Armor F-Round Shield Electromagnetic Hammer Go to the Bar, tail to Ran, and get the Gravity Storm Command.

BOSS: Adar Horn HS- HP~500, Navigator, Stealth Viper Strategy: This battle is extremely easy. ---------Saral City ---------Zoid Data: Liner Zero, Liner Zero Imperial Form Dec Commands: Parts Enforced Removal (From Old Woman in City) Accesses: Item Shop, Weapon Shop, Bar, Voids Research Facility Item Shop: Core Active Ion Medium 1500G Core Active Ion Large 3000G Void Core Balm 10000G Reactivate Unit 800G Show wave 3200G Core Cleaner 28000G Emergency Escape Unit 8000G Teleport er Unit 12000G Weapon Shop: External Charge Particle Cannon 250000G Anti-Air 16-Set Missile 82000G Poison Gas Cannon 20000G Full Armor System 40000G 3D Radar 21000G Large Sonic Detector 8000G Accelerator Equipment 30000G Ion Projector 10000G Get the Command, and get the Void Data from the Research Facility.

Tip: When you use Gravity Storm, front row and BAC will randomly switch places. BOSS: telephoner / Alexander AG- HP~1200 Strategy: During this battle, there will be some event changes.

Story will change from the Alexander to Alexander AG, and Bit's Liner Zero will change into Liner Zero Panzer unit. You must remember to heal regularly, otherwise you will not last very long.

----------------BD Frontline Base ----------------Organoid Change: Well event, option: 1) White + 3, Red + 3 2) Red + 1, Blue + 3, Black + 2 Upon entering, there will be an event. You are now required to fight Vega in a Berger Führer, Blood in Gene Hydra, and Rabies in purple Gene Area her.

BOSS: Berger Führer- HP~1000, agent Area her- HP~1500, agent Hydra- HP~1000 Strategy: This battle is rather hard, but you should have the advantage of numbers here. Focus your ATTAC s, and target one at a time.

The main problem is that they are Particle Cannon users, which means massive damage. Status: Your Void Carrier is now Dragoon Nest.

--------Overworld --------EnemiesCape Area: Gene Scissors, Gene Saucer, Alexander AG, König Wolf, Blade Liner AB, Iron Kong PK, Gene Area her, Iron Kong Maneuver, Blade Liner, Goulash Gunner, DAR Spider, Lightning Said BS, Shield Liner DCS-J, Liner Zero, Bardic, Ray nos, DAR Spider, König Wolf DSR, Blade Liner AB, Liner Zero X-Armor, Liner Zero Imperial Form, Photo Saber, Gene Area her, Liner Zero Panzer, Shield Liner DCS-J, Iron Kong PK, Iron Drill, Bloodier, Goulash Gunner, Redder Interceptor, Alexander, Gravity Bison, Liner Zero Eager, Liner Zero Schneider, Berger Führer, DAR Spider KD, Photo Area her, Redder Interceptor, Salamander, Bloody Demon --------Cape City --------Accesses: Item Shop, Weapon Shop, Bar, Voids Research Facility Item Shop: Core Active Ion Medium 1500G Core Active Ion Large 3000G Void Core Balm 10000G Reactivate Unit 800G Show wave 3200G Core Cleaner 28000G Emergency Escape Unit 8000G Teleport er Unit 12000G Weapon Shop: Focus Charge Particle Cannon Super Speed Rail Gun Poison Mist Cannon Super Spar Cannon Fused Armor Large E-Shield Generator Enhanced Optical Camouflage E-Charger You are now required to fight against Voids Saga characters.

BOSS: -Trinity Liner- HP~500, König Wolf DSR x 3 Strategy: This battle is not too hard, surprisingly. Status: Aura, Regina, Art, and JAC will join you.

You will receive a Trinity Liner, and 3 König Wolf DSR. ---------Cape Ruins ---------Enemies: Iron Kong, Iron Kong Maneuver, Shield Liner DCS-J, Shield Liner DCS, Goulash, Snipe Master A-Shield, Golds Long-Range ATTAC her, Goulash Gunner, Shield Liner, Storm Sword er, Pt eras Bomber, Bardic, DAR Horn, Red Horn BG, Lightning Said BS, Blade Liner, Hammerhead, Command Wolf Urban Combat, Snipe Master FB, König Wolf, Goulash Gunner, Photo Area her, Redder Interceptor, Gene Saucer, Gene Area her, Bloodier, DAR Spider, Alexander AG, Alexander, Iron Kong PK, Command Wolf Urban Combat, Command Wolf AC, Shadow Fox, Liner Zero, König Wolf DSR, Liner Zero Panzer, Iron Drill, Blade Liner AB, Gene Trooper, Berger Führer, DAR Spider KD, Liner Zero Eager, Liner Zero Schneider, Gravity Bison, Blaster, Photo Saber, Liner Aero, Storm Sword er FX, Salamander, Bloody Demon, Gene Scissors, Iron Kong PK Organic Change: Blitz Tiger event, Option: 1) White + 3, Red + 1 2) Blue + 4 3) Red + 2, Blue + 1, Black + 2 Treasures: E-Shield Generator (Armament), 11500G, 13700G, Core Active Ion Medium x 2 (Item), 12100G, Enhanced Radar System (Armament) Upon entering, there is a short event.

Treasures: Poison Gas Cannon (Armament), 4500G, Core Active Ion Medium x 2 (Item), 5200G, Teleport er Unit (Item) Just try to collect the treasures here. Treasures: Spread Missile (Armament), 7500G, Beam Disruption Screen (Dec Command), Rare Metal Armor (Armament), Eye Shot (Armament), Core Active Ion Medium (Item) Simply go all the way down.

Go to the right, and continue forward from there, and ta e the Spread Missile. Don't forget to ta e the Beam Disruption Screen Command.

Trinity Liner (Void Data), 8400G, Core Cleaner (Item) This area is quite large. Don't explore the area of the top center yet, until you are fully prepared.

Be sure you get the Treasure here first, as you will immediately exit after an event. Once you get to the top area, a Boss fight immediately occurs.

The Weapon Shop is located in the Research Facility. Strategy: Try to ta e out Naomi as quick LY as possible, as she will use LOS on her Gun sniper.

After which, ta e out the Lightning Said, then Leon's Blade Liner AB. Status: Naomi, Leon, and JAC Cisco will join you.

The Weapon Shop is located in the Research Facility. Tip: The Electron Disruptor Equipment is a very powerful Assist Armor.

BOSS: Adar Horn HS- HP~500, -Saber Tiger TS- HP~400 x 3, Iron Kong Maneuver x 2 Strategy: This battle is easier than it loo s. All the enemies have low HP, so you should be able to ta e them down quite easily. Status: Harry, Sebastian, Benjamin, Car rand, Omar, and Linear will join you.

You will receive the DAR Horn HS, and 3 Saber Tiger TS. Remember to view the Map using the Select Button, so you can navigate and now exactly where to go.

Silver Battle Dome lies on the island in the West of the Map. Gold Battle Dome lies on the island in the Southwest of the Map.

Platinum Battle Dome lies on the large island in the Southeast of the Map. Diamond Battle Dome lies in the large Island peninsula to the Northeast of the Map.

You must visit the Battle Domes in this Order: Silver, Gold, Platinum, Diamond. But first, now will be a very good time to visit some Ruins if you haven't already done so.

The North Sea Bottom Cave is located somewhere to the East of Cross Farm, near a large island peninsula. --------------------East Sea Bottom Ruins --------------------Enemies: Gun sniper, Cannon Tortoise, Snipe Master, Stealth Viper, Double Sword er, Rabat, Rev Raptor, Rev Raptor Pile Ban her, Pt eras Bomber, Cannon Tortoise BC, Ray nos, Black Rhymes, Command Wolf, Shield Liner DCS, Hellcat, Hammer ROC, KillerDome, Sin her, Braceros, Gator, Hammerhead, Navigator 1st Floor Treasures: Core Active Ion Small x 4 (Item), Void Core H (ZI Part), 1500G, 2500G, Quagmire (Dec Command), Ray nos (Void Data), Void Core FL (ZI Part), Emergency Escape Unit (Item) 2nd Floor Treasures: Accelerated Cannons (Armament), Large Extension Armor (Armament), Reactivate Unit (Item), Magnetism Detector (Armament), Core Active Ion Medium (Item), Void Core WT (ZI Part), Braceros (Void Data), Void Core IS (ZI Part), Cannery Unit (ZI Part) This area is not very easy to navigate.

The first opening is located near Grail Storm Battle Area, the second opening is located near Platinum Battle Dome. Remember to ta e the Quagmire Dec Command here.

--------------------North Sea Bottom Cave --------------------Enemies: Bardic, Iron Kong Maneuver, Pt eras Bomber, Storm Sword er, Shield Liner, Braceros, Shield Liner DCS, Shield Liner DCS-J, Goulash, Red Horn BG, DAR Horn, Snipe Master FB, Snipe Master A-Shield, Golds Long-Range ATTAC her, Hammerhead, Hammerhead VS, Command Wolf Urban Combat, KillerDome, Sin her, Gator, Navigator, Blade Liner 1st Floor Treasures: Core Active Ion Small (Item), Large GPS Magnetism Detector (Armament), Void Core WT (ZI Part), Bardic (Void Data), Physics Enhance Unit (Armament), 16200G, Core Active Ion Medium (Item) 2nd Floor Treasures: Extension Generator (Armament), 17000G, F-Round Shield (Armament), Spar Cannon (Armament) 3rd Floor Treasures: Hero's Conditions (Dec Command), Rolling Cannon (Armament), Final Defense Orders (Dec Command), E-Enhance Unit x 2 (Armament), Super Sonic Cannon (Armament), Aerial Mine Setup (Dec Command) This ruins, lie the previous, has 2 entrances. You cannot enter via the Entrance of the Island, unless you have the Whale King.

----------Silver Dome ----------Zoid Data: Division, Iron Kong SS When you are ready to battle, head up, and choose to battle. BOSS: -Blade Liner AB- HP~600, -Lightning Said- HP~500, division- HP~500, -Iron Kong SS- HP~600, -Storm Sword er F- HP~400 x 2 Regulation: No Commands to be used.

Just focus your ATTAC s one at a time, and you should reduce their numbers quick LY. Status: Ban, Former, Schultz, Irvine, Moon bay, and Deena will join you.

Now you can head for the Gold Dome, which is the direct South. Void Data: Trinity Liner BA ZI Parts: BA Unit When you are ready to battle, head up, and choose to battle.

BOSS: -Salamander- HP~400, agent Area her- HP~500, Oliver Zero Schneider- HP~500 Regulation: Only 3 Voids to use, no Commands are to be used. Status: All star, Solid, and Party will join you.

You will receive the Liner Zero Schneider, Gene Area her, and Salamander. You can now upgrade Aura's Trinity Liner if you wish.

Also, if you can, implants all CAU Void Data into All star's Liner Zero. BOSS: -Storm Sword er FX- HP~500 x 3 Regulation: Only 3 Voids to use, no Commands are to be used.

Strategy: They are fast, and have high ATTAC, but do not last very long, unless they use E-Shield. The Diamond Dome is located on a large Island to the North.

Strategy: The Liner Aero and Gravity Bison are not too hard to deal with. The Blaster and Goulash are much harder to deal with, as they have so much HP.

You will receive the Blaster, Goulash G Organ, Liner Aero, and Gravity Bison. *Challenging Mode Level 8 Open* Remember to heal.

BD Headquarters is South of ROC City. But first, you can go further South of BD Headquarters, and explore Empire Capital again.

-------------Empire Capital -------------Zoid Data: Gould ZI Parts: GO Combine Data Accesses: Item Shop, Weapon Shop, Bar, Voids Research Facility Item Shop: Core Active Ion Medium 1500G Core Active Ion Large 3000G Void Core Balm 10000G Reactivate Unit 800G Show wave 3200G Core Cleaner 28000G Emergency Escape Unit 8000G Teleport er Unit 12000G Weapon Shop: Great Charge Particle Cannon Rolling Cannon Hyper Cannon Neutron Missile Anti Charge Particle Shield Enhanced Fused Armor Self Recovery Unit It seems that this place is now lined to your present world, but with various differences.

(It is more LI fly that this is a totally different place that loo s the same.) Go to the Research Lab, and pic up the Gould data and item.

All the other chests which you have already ta en an item from previously, will still be empty. Tip: Stop up on some Weapons here before you complete the game, as they will not be here again.

It is possible to obtain such Weapons in Void Battles using Jun Parts, but it will be much harder getting them later compared to buying them now. Stop up as much Great Charge Particle Cannons and Rolling Cannons as much as possible, as they will be much harder to get later on, despite the fact that they are not limited.

--------------BD Headquarters --------------Enemies: König Wolf DSR, Blade Liner AB, Gene Saucer, DAR Spider, Bloodier, Photo Saber, Liner Zero Imperial Form, Liner Zero X-Armor, Alexander, Alexander AG, Liner Zero, Liner Zero Panzer, Iron Kong PK, Iron Drill, Redder Interceptor, Lightning Said BS, Goulash Gunner, Shield Liner DCS-J, Gene Trooper, Gene Area her, Bloody Demon, Storm Sword er FX, Salamander, Gravity Bison, Liner Zero Eager, Liner Zero Schneider, Liner Aero, Shuttle Führer, Blaster, Jag Führer, DAR Spider KD Treasures: Show wave (Item), 15400G, 18200G, Core Active Ion Large (Item), Core Active Ion Medium (Item) This floor is large, and very hard to navigate. Treasures: Acid Cannon (Armament), Void Core GR (ZI Part), Core Active Ion Medium (Item), 12000G, 20400G, Void Core H (ZI Part), 17200G, Void Core GS (ZI Part) This area is much easier to navigate.

Treasures: 16800G, Stealth System (Armament), Large Super-Heavy Armor (Armament), Core Active Ion Large (Item), Core Active Ion Medium (Item), 15600G This area is hard to navigate, but it should be easier than the first 2 floors.

Treasures: Poison Mist Cannon (Armament), External Charge Particle Cannon (Armament), Teleport er Unit (Item), Emergency Escape Unit (Item), 9500G, 6100G, Shuttle Führer (Void Data) This area is pretty much symmetrical. When you approach the center north area, an event happens, and you are required to fight a Boss battle.

BOSS: shuttle Führer- HP~1000, shuttle Führer- HP~1200, goulash G Organ- HP~1500 Strategy: You are now to fight Real, Bolter, and Vega. If you don't use your Organic once you start ta ING damage, you will go down fast.

Tip: The Whale King can fly over oceans and mountains, and land on any flat ground area. Once it lands, you can choose to deploy any of your other 3 Carriers, and move freely on the ground.

----------------------Star-shaped Desert Cave ----------------------Enemies: Iron Kong Maneuver, Gene Area her, König Wolf, Blade Liner AB, Shield Liner DCS-J, Gene Saucer, Iron Kong PK, DAR Spider, Lightning Said BS, Goulash Gunner, Alexander, Blade Liner, Iron Drill, Bloodier, Liner Zero X-Armor, Liner Zero Imperial Form, Photo Saber, Alexander AG, Blaster, Gravity Bison, Berger Führer, DAR Spider KD, König Wolf DSR, Redder Interceptor, Gene Trooper, Gene Scissors, Liner Zero Schneider, Liner Zero Eager, Snipe Master A-Shield 1st Floor Treasures: Core Active Ion Large, 12000G, 19000G, Show wave, 15000G 2nd Floor Treasures: Void Core Balm, 16700G, Core Cleaner, Bloodier Void Data, 16700G 3rd Floor Treasures: E-Enhancer Unit, Coercion, Super Speed Rail Gun, Emergency Escape Unit, Goulash Gig Void Data.

4th Floor Treasures: Sandstorm, Goulash G Organ Void Data, Decoy, Emergency Escape Unit Go up all the way. Then go right all the way, pic up the ion, go left a bit, then down.

Go left to pic up a chest, then go right a little and down. Explore these bends to pic up to chests, then go through the hole.

The other stairs will ta e you to a Goulash Gig Void data. Ta e the right path and continue to get the Sandstorm Command and Goulash data.

The Ghost Dome lies in the Southeastern continent, somewhere northeast of Empire Capital. BOSS: -Death Saucer- HP~3000 Strategy: Gold calls it the Bloody Death Saucer, but it is simply a Death Saucer colored Red.

Anyway, this fight is not very easy, considering the Death Saucer's high OF and HP. Ma e sure your ATTAC and defense is upgraded to the Max.

Your next destination is the Burton La e Cave, which is to the East of ROC City. *Challenging Mode Level 9 Open* ---------------Bruton La e Cave DITO_NA ---------------Enemies: König Wolf DSR, Goulash Gunner, Iron Kong Maneuver, Liner Zero Imperial Form, Liner Zero X-Armor, Bloodier, Gene Saucer, DAR Spider, Iron Kong PK, Iron Drill, Liner Zero, Liner Zero Panzer, Alexander, Alexander AG, Lightning Said BS, Photo Saber, Shield Liner DCS-J, Blade Liner AB, Liner Zero Eager, Gravity Bison, Liner Zero Schneider, Gene Trooper, Liner Aero, Storm Sword er FX, Gene Area her, Salamander, Blaster, Bloody Demon, Gene Scissors, Shuttle Führer, Jag Führer, Redder Interceptor 1st Floor Treasures: Enhanced Fused Armor, 23000G, Void Core SL 2nd Floor Treasures: Emergency Escape Unit, 18200G 3rd Floor Treasures: Bloody Demon Void Data, Way of the King 4th Floor Treasures: Gene Hydra A Void Data Go up to the upper left corner and pic up the armor.

No weep going right until you see a split. BOSS: agent Hydra A- HP~1400, agent Flame- HP~1300, agent Scissors- HP~1500, agent Trooper- HP~1500 Strategy: You now fight Blood, Fran, Gail, and Orris.

Go left and down to collect a command, then come BAC Go right, then go down as far as you can, and enter the hole. Enemies: Iron Kong Maneuver, Liner Zero Imperial Form, Liner Zero X-Armor, Iron Kong PK, Iron Drill, König Wolf DSR, Shield Liner DCS-J, Blade Liner AB, Goulash Gunner, Redder Interceptor, Bloodier, Alexander AG, Alexander, DAR Spider, Gene Saucer, Lightning Said BS, Storm Sword er FX, Salamander, Gravity Bison, Liner Zero Eager, Liner Zero Schneider, Gene Trooper, Blaster, Liner Aero, Liner Zero Panzer, Liner Zero Eager, Liner Zero Schneider, Gene Scissors, DAR Spider KD, Berger Führer, Gene Area her, Bloody Demon, Gene Scissors, Photo Saber, Jag Führer, Shuttle Führer 1st Floor Treasures: 20000G, Core Active Ion Large, Extension Generator, Assisted Co-operation 2nd Floor Treasures: 19000G, Bestial Data, Void Core UX 3rd Floor Treasures: Concentrate Acid Cannon, Void Core Balm, Enhanced Optical Camouflage, Core Active Ion Large, 25500G 4th Floor Treasures: Emergency Escape Unit, Core Active Ion Large, Core Enhance Unit, 23000G 5th Floor Treasures: Poison Cloud Cannon, 25500G 6th Floor Treasures: I-Field Generator, Emergency Escape Unit, Data Collect 2 7th Floor Treasures: Buster Cannon, Large E-Shield Generator Explore this area, and ta e the chests.

BOSS: -Death Meteor- HP~3200 Strategy: Death Meteor's Defense and HP are very high. This battle will be hard, but you should be able to hold out, as he will not always use all his strongest ATTAC s. Remember to heal regularly.

You don't stand a chance if your units are not upgraded to optimum. When you want to trigger the Final Battle event, all you have to do is to go to the area where the Death Meteor was standing, which is to the left of Sandstorm Battle Area, slightly South.

Now will be a good time to go to the South Ruins first. ----------South Ruins ----------Enemies: Bloodier, Gene Trooper, Gene Scissors, Alexander AG, Liner Aero, Storm Sword er FX, Salamander, Berger Führer, DAR Spider KD, Gravity Bison, Blaster, Bloody Demon, Liner Zero Schneider, Liner Zero Eager, Liner Zero Panzer, Photo Saber, Gene Area her, Goulash Gunner When you enter here after the BD Headquarters, there will be a short conversation event.

Treasures: Accelerator Equipment, 13200G, Core Cleaner Go up until you reach a crossroads. Go to the left room, ta e the accelerator, come BAC out, and go north.

This place loo s a little confusing, but the other 2 chests lies near the northwest and northeast corners. Collect them, then head for the center north, where the stairs are.

Pic up the chest, then find your way to the stairs, through the winding paths. Treasures: 21000G, Information Confusion, Goulash Gig Cannon Combine Go all the way to the left, pic up the chest, then return here.

Go to the other side and collect the Information Confusion Command, then come BAC here. When you are ready, enter the middle path, and go all the way down.

Treasures: Jag Stinger Void Data, Emergency Escape Unit, Hyper Cannon, Neutron Missile Go down until you see a branching path. Go right then up to ta e the Void Data, then return here.

Ta e the item, then go right all the way, until another branch. When you continue on the route, you will fight a Death Stinger.

Fixed Battle: Death Stinger When you continue even further, there will be an event. How hard this match is will depend on how powerful your party is.

Once you defeat Hilt, you will automatically head out after an event. Note that this dungeon is an optional event, and is not required to go into the Final Battle.

Remember, that area is to the direct west of Sandstorm Battle Area 2 steps, slightly south half a step. When you continue, you will immediately receive a new Dec Command.

Status: Bit leaves your party, during the Final Battle. BOSS: -Death Meteor- HP~6400 Strategy: Once again, you fight the Death Meteor.

Every time you save after beating the game, you will start BAC at the last place you were before fighting the Final Battle. *Challenging Mode Level 10 Open* -Party Changes still remains in your party.

You can customize Bit's Liner Zero, but for some weird reason, you can't implant new CAU Void Data into it. In ZoidsLegacy, the Time Barrier has to be removed before you can encounter the powerful Voids.

Time Barrier: Buster Eagle, Double Arm Lizard, Griffon, Spar Liner, Command Wolf IS, Sniper LS, Sniper NS, Ultrasounds, Mad Thunder, Gene Hydra, Gene Hydra A, Matrix Dragon, Gene Trooper, Gene Scissors, Gene Area her, Gene Flame, Ultimate Phalanx, Goulash G Organ, Kim era Dragon, Lord Gale, Demons Head, Shell ARN, Scissors, Dialogues, Goulash Gig, Goulash Gig Cannon, Gould, Trinity Liner, Trinity Liner BA, Blitz Tiger, Saber Tiger SS, Saber Tiger RS, Saber Tiger TS, Iron Kong SS, DAR Horn HS, Blaze, Unengaged, Mosasledge, Night Wise, Death Stinger, Jag Stinger, Berger Führer Z, Jag Führer, Schedule Führer, Death Saucer, Death Meteor -Sandstorm Battle Area ChangesWhen you enter the Research Facility, there will be an event with Dr D. You will receive Deena's Wish Command.

Weapon Shop: Hyper Cannon Anti Charge Particle Shield Enhanced Fused Armor E-Enhance Unit Core Enhance Unit Self Recovery Unit Dummy Organic LOS Prototype -Riv Town Changes Battle Center will be holding Tournaments this time. Tail to the Judge man to choose to enter the battles.

Battle 1 : Team Pierce BOSS: -Salamander- HP~1000 Regulation: No LOS to be used. Strategy: Pierce is using a fast and strong Void.

This battle should not pose too much a threat as long as you have at least 1 strong fully upgraded Flying Void. Your Buster Eagle should be strong enough as long as it is fully upgraded.

Strategy: It's a bit surprising that Mary is not riding the strongest Void. Anyway, her Iron Kong most LI fly won't outlast the Ultrasounds.

Once you have ta en out the Iron Kong's, focus on the Ultrasounds. Battle 3: Team Raven BOSS: agent Area her- HP~800, -Psycho Gene Saucer- HP~600 Regulation: No Commands to be used.

Must use no more than 2 Voids, of size no greater than L. Strategy: Ma e sure your party arrangement is that the 2 Units in this battle are far apart. You will also receive the Psycho Gene Saucer Void Data.

Battle 4: Team Story BOSS: -Mad Thunder- HP~2000 Regulation: No Commands to be used. Voids lie Goulash Gig Cannon, Jag Stinger, Death Meteor, Blitz Tiger, should be able to hand this battle without too many problems.

He will also give you the Mad Thunder Void Data. Battle 5: Team Vega BOSS: Berger Führer- HP~1500 Regulation: No Commands to be used.

If you Blitz Tiger is fully upgraded in all aspects, and Well is at a high level, you can defeat him without too much difficulty. This is a true test of Power, and if you cannot defeat him, it means you're not ready to face him yet.

-Final Battle At any time, it is still possible to fight the Final Battle. Simply go west from the Sandstorm Battle Area onto the seemingly empty spot, and the event will trigger again.

================================================================================ ______________________ / \________________________________________________________ ====================== BASICS AND MECHANICS ====================== Party Arrangements============ You can have up to 6 Voids in your ATTAC Party in the following arrangements: __ __ | | | In each of these spaces, you may use Voids of size S, M, L, LL, |__|__| without any restrictions. | | | |__|__| However, if you choose to use a Void of Size XL, you can only | | | assign it to the middle row.

Also, for the spaces directly above |__|__| and below it, you are only allowed to assign S-Size Voids. You may revive that Void at a Research Facility.

They are arranged, in order from Largest to Smallest: XL, LL, L, M, S XL Size Voids can only be assigned to the Middle Row.

Also, for the spaces directly above and below it, you are only allowed to assign S Sized Voids. A Weapon will have accuracy bonuses when ATTAC ING a Larger Void.

The Larger the Size, the harder the Void avoid ATTAC s. ============= Status Effect============ In battle, there are several effects that can affect units. At the end of each turn, there is a random chance that the Void can recover from this status.

At the end of each turn, there is a random chance that the Void can recover from this status. At the end of each turn, there is a random chance that the Void can recover from this status.

If the Battle is in Deep Water Terrain, then the ATTAC is halved, before calculating damage and OF. Effects lie BAC Water Formation will still affect this.

Pilot of the defending Void has Danger Detect 1/2/3, the chances of receiving a Critical Hit can be reduced. Critical hits apply separately for each individual target.

From this formula, it is to be noted that for the effects of SR stat, have of It is not now how they are affected, but it is theorized that the SP of the ATTAC her and the Target will add more accuracy bonus to the ATTAC, depending on the Size of the Target.

It is obvious that SR does not affect accuracy, and MM does not affect evasion It is also to be noted that it has been theorized that the Final HR value of the ATTAC will also determine the Critical Hit rate. Experience============ Every time a battle is won, EXP points is gained.

Pilots in the Battle will gain Exp normally. You can change the Void's form using the CAS option, which is available on the Equip Menu, or during battle.

A Void may have any of the following Colors: Base; Red; Green; Blue; White; Black ; Purple; Brown. Whenever you visit the Scientist, he will always recover HP and EP of all your Voids that are not destroyed, without any costs.

Note that Water Type and Flying Type Voids will not receive penalty for MM in fighting Deep Water Terrain. Flying Type Voids will receive 20% Value Bonus evasion against all normal ATTAC s. This will not for against Weapons with Anti-Air attribute.

Flying Type: Double Sword er, Pt eras, Pt eras Bomber, Pt eras Radome, Storm Sword er, Storm Sword er F, Storm SworderFX, Ray nos, Salamander, Hammerhead, Hammerhead VS, Gene Trooper, Redder, Redder Booster Cannon, Redder Interceptor, Bloodier, Rabat, Invader, Sin her, Curtis, Mosasledge, Night wise, Fly scissors, Dialogues, Buster Eagle. Water Type: Sin her, Bardic, Hammerhead, Hammerhead VS, Braceros, Navigator, Mosasledge, Dialogues, Death Stinger, Jag Stinger, Ultrasounds, Ultimate Phalanx, Killer dome.

Ultrasounds Type: Ultrasounds, Ultimate Phalanx ============ Maximum Number of Voids ============ The total maximum number of Voids you can have is 151. In addition, you will also get the Whale King, which is airborne, and can choose to deploy any of your 3 Carrier Voids.

When deployed, your Whale King stays, until you choose to get BAC to it. The Whale King can only land on normal even ground.

Weapons have Range, and also the ATTAC type on the enemy area. Passive means that the effect will stay in place whenever the armor is equipped.

Active means that the Armor has to be activated in battle with EP Costs, and the Effect may last for a variable amount of turns, before the effect wears off. In addition, Assist Armor also have different Types, that has various effects.

(Vector) ATTAC s a single line on the horizontal row. E-Shield, LOS, and Optical Camouflage Type Assist Armor, consumes the Set amount of EP at the end of each Turn, to remain Active.

If there is not enough EP to consume, the Assist Armor is immediately deactivated. E-Shields offer protection against ATTAC s. E-Shields have a Strength value.

In addition, the exact functions of some Stats differ from that of the descriptions given in the game Voids Saga 2 and ZoidsLegacy. For more details, check the Voids Analysis section.

GET(Generating Energy Point): How much EP the void recovers every turn in battle. If the Void chooses to wait and puts to standby, it will also recover an additional EP equal to its GET.

The higher the value, the lesser the chances of receiving Critical hits. DCP(Damage Consumption Point): The endurance of the void.

The higher the value, the less LI Elwood of receiving Freeze Status from a normal ATTAC. If a Void is hit by an ATTAC with an AT value higher than it's DCP, there is a good chance that the Void will be hit with Freeze Status, even if that ATTAC does not normally cause Freeze Status.

(It may affect evasion, critical hits or status ATTAC /defense or even recovery in some way. Void type and Compatibility S ills will be ta en into consideration here.

CLV affects the stats according to: IF (Level < CLV) then, Stat * (Level/CLV) = Result TP(Training Point): How much experience the void has. The higher the value, the more bonuses Void receives for HP, EP, GET, SP, MM, DCP, CP.

Note 3: The exact purpose of SR, besides for IV, is not really now yet. The game itself states that it senses its target, but it does not seem to affect accuracy.

--------Transfer Screen: This is where you select to Give or Receive Void Data and ZI Parts. When you give ZI Parts, you will be promoted for the amount to be given.

-Pilots-------01) 02) 03) 04) 05) 06) 07) Well Juno An Theta Alien Liner Claudia / / / / / / / Zero Juno An Rita Albany Racer Claudia -Commands---------01) 02) 03) 04) 05) 06) 07) 08) 09) 10) 11) 12) 13) 14) Warrior's Friendship Brownout Recharge Way of the King Hero's Conditions BAC Water Formation Quagmire BAC line Support Data Collect 1 Data Collect 2 Core Security 1 Core Security 2 Jun Parts Supply Master / / / / / / / / / / / / / / Friendship Conservation Charge Energy King's Way The Brave No Return Muddy Ground Louis. Support Data Gather.1 Data Gather.2 CoreSecurity1 CoreSecurity2 Jun Parts Supplier.

Max Aura Regina Art JAC Herman Ford O'Connell Kruger Ban Deena Irvine Moon bay Schultz Former Raven Raise Bit Lion Brad Jemmy Leon Naomi Car rand Omar Linear Harry Mary JAC Cisco All star Party Solid Royal Mas Benjamin Sebastian Red Mas Purple Mas Story Pierce Vega Max The Regina Earth JAC Herman Ford O'Connell Krueger Van Fiona Irvine Moon bay Schwarz Thomas Raven Cease Bit Lena Ballad Jimmy Leon Naomi KIR land Omar Linear Harry Mary JAC Cisco Alter Party Solid Royals Benjamin Sebastian Red Mas PPL. Mas Stroller Pierce Vega.

| | | -------------------------------------------------------------------------------| Panzer Unit | Liner Zero Panzer | | | | -------------------------------------------------------------------------------| X Unit | Liner Zero X-Armor | | | | -------------------------------------------------------------------------------| Shuttle Unit | Shuttle Führer | | | | -------------------------------------------------------------------------------| Jag Unit | Jag Führer | | | | -------------------------------------------------------------------------------| OF Unit | Berger Führer Z | | | | -------------------------------------------------------------------------------| DA Combine Data | Double Arm Lizard | | | | -------------------------------------------------------------------------------| MD Combine Data | Matrix Dragon | | | | -------------------------------------------------------------------------------| CD Combine Data | Kim era Dragon | | | | -------------------------------------------------------------------------------| GO Combine Data | Gould | | | | -------------------------------------------------------------------------------| GF Combine Data | Griffon | | | | -------------------------------------------------------------------------------| KS Combine Data | DAR Spider KD | | | | -------------------------------------------------------------------------------| GC Combine Data | Goulash Gig Cannon | | | | -------------------------------------------------------------------------------| LG Combine Data | Lord Gale | | | | -------------------------------------------------------------------------------- Kong Gene Fury Tiger Wolf Flying Swim Liger0 D. Saur.

You will hear a different sound effect if the Code input is successful. You can input the codes as many times as you want to get more such Void Cores.

(You can also enter this code as soon as you see the demo of the Title Screen.) After you have cleared the game, you can use Codes to unlock Voids.

In the area where the Time Barrier was, there are strong Void Encounters. This Time Barrier will be removed when you complete the Game for the first time, allowing you to access the Random Battle Encounters in that area.

In Voids Saga 2, it is possible to encounter these enemies in North See just outside the barrier to the Northeast. Use Jun Parts Dec Command to collect some Equipment they have.

This will allow Void A to use the Phalanx ATTAC up to 3 times in that turn. In addition, if you use Ride Switch Dec Command along with War Conference, it is possible to use that very same Void twice.

However, this is highly advised against, as there is a chance it may glitch up your game. organic Wish Trip s---------------------The Dec Command Fee ne's Wish or Juno's Wish, allows the respective Organic to fuse immediately.

Note that after the Dec Command, you can't use the Organic normally. The way to do it is first use the Organic normally, then use the Wish Command.

Those fixed battles which do not require Well to fight, put him out of the party. If done correctly, Pulse will be at the same level as Well.

These are the steps you have to do, and what you have to ta e serious note of: -DO NOT fight any random battles. For those battles that Well does not fight alone, devise a method for him to get the lowest experience.

-Note that if Well is not in battle, he will still gain half the experience points. -For the 2 sets of tournament battles, Well has to fight with Bit or Juno.

If possible, get Well to pilot a we Void, such as the Merida, so he will be easily destroyed, but ma e sure the other character can fight independently, with a strong Void. Alternatively, you can choose to be annihilated in battle, and you will automatically start at the previous Voids Research Facility with one Void fully repaired.

IMPORTANT NOTE: Pulse can only learn 10 S ills at the most. For more information on Pulse, refer to the Pilots section.

Effective Level Your color selection of Pulse would be very important. Color points will also affect the s ills Pulse learns.

An s ill is learned by meeting a color requirement. For example Pulse will learn Extreme Reaction when its blue emotion reaches around 5.

When you've reached the required amount of emotion, Pulse will learn the s ill at the next level up. For instance, if you've raised white a lot and have learned HP MAX UP 3 and reach the requirement in another color to learn HP MAX UP 2, then HP MAX UP 3 will be overwritten.

Blue focuses on SP, and SR. SR is already affected by pilot, so you won't need too much of that. In other words, the growth from Blue is more focussed on your IV, which affects how fast you start your battle.

Power and defense is more important than HP recovery or starting speed. Black is more focussed on ATTAC power, and Speed.

ATTAC power is important for obvious reasons. If your answer is ATTAC and defense, then you most LI fly will agree that Red and Black is better.

There are people who choose to be more conscious of the S ills they obtain, rather than the Stats they gain. But there's one important fact that you have a lot less control over learning S ills compared to gaining stats.

Note that it is very hard to pic up a good set of s ills, and yet have the best stats at the same time. Having good stats is easy, but S ills are quite difficult to control Learning, due to the fact that Color Points are influenced by game plot events, ma ING control of the value of Color Points very difficult, thus less control over Learned S ills.

S ills lie Generate Healing Field or Extreme Reaction can be useful. But s ills lie Combat Ability Enhanced and Armor Damage Added only last for one use.

S ills lie Berger and Extreme Evasion are usually more trouble than they are worth, so be careful. You can't just forget S ills lie Po demon.

This actually proves to be a disadvantage, since it can overwrite the previous s ills that might be higher.) Basically, what I am saying is that almost all the s ills, apart from a handful, are not really worth you're going out all your way to get.

My recommendation is this: You EEP a close eye on your s ills, while focussing primarily on Leveling up in Red or Black. Through the main Menu, or before a Battle Starts, you may edit your Equipped Dec Commands, and set up a total of 10 Dec Commands in each battle.

At the start of each round, you may use 1 Dec Command, which does vary effects. 01) Dec Command Name: Warrior's Friendship Location: When Juno joins you in Racer Town.

Effects: All Allied Voids each recover 50% of their max HP. 02) Dec Command Name: Brownout Location: When Juno joins you in Racer Town.

All Allied Voids may not act this turn and are put to Standby. 03) Dec Command Name: Recharge Location: Empire Capital, first visit (Scientist in Research Facility).

04) Dec Command Name: Way of the King Location: Burton La e Cave, 3rd Floor. Effects: Main Character's Void may not act this turn and is put to Standby.

All Allied Void's HP is completely restored. 05) Dec Command Name: Hero's Conditions Location: North Sea Bottom Cave, 3rd Floor.

Effects: Main Character's Void is destroyed. 06) Dec Command Name: BAC Water Formation Location: Challenging Mode 10-1.

Effects: All Allied Void's ATTAC is doubled, but Avoid is halved. 07) Dec Command Name: Quagmire Location: East Sea Bottom Ruins, 1st Floor.

Effects: All Allied and Enemy Void's Avoid is halved. 08) Dec Command Name: BAC line Support Location: Challenging Mode 9-5.

Effects: All Allied Voids in the BAC Row may not act this Turn and are put to Standby. All Allied Voids in the front row has their ATTAC Power X 2.

This Dec Command may not be used if there are no Voids in the BAC Row. 09) Dec Command Name: Data Collect 1 Location: SEB Town (Scientist in Research Facility).

Effects: If all Enemies are obliterated in the same Turn this Dec Command is used, then at the end of the battle, you will definitely receive 1 Void Data. The Data you receive will be chosen randomly from one of the enemy Voids.

10) Dec Command Name: Data Collect 2 Location: Central Ruins, 6th Floor Effects: If all Enemies are obliterated in the same Turn this Dec Command is used, then at the end of the battle, you will definitely receive 1 Void Data. The Data you receive will be last Enemy Void to be destroyed.

11) Dec Command Name: Core Security 1 Location: Rogue Village (Scientist in Research facility). Effects: If all Enemies are obliterated in the same Turn this Dec Command is used, then at the end of the battle, you will definitely receive 1 Void Part.

12) Dec Command Name: Core Security 2 Location: South Ruins, 2nd Floor. Effects: If all Enemies are obliterated in the same Turn this Dec Command is used, then at the end of the battle, you will definitely receive 1 Void Part.

You will receive nothing if the last Enemy Voids destroyed does not require Parts to build. 13) Dec Command Name: Jun Parts Location: Grail Storm Battle Area.

Effects: If all Enemies are obliterated in the same Turn this Dec Command was used, then at the end of the battle, you will receive 1 random Armament which one of the enemy Voids had equipped. 14) Dec Command Name: Supply Master Location: SEB Town (old man in Bar).

Effects: If all Enemies are obliterated in the same Turn this Dec Command was used, then at the end of the battle, you will receive twice as much Gold. 15) Dec Command Name: Proof of the Hero Location: Riv Town (after Game Clear, and beating the Last Tournament).

Effects: If all Enemies are obliterated in the same Turn this Dec Command was used, then at the end of the battle, you will receive twice as much Experience Points. 16) Dec Command Name: Land-Mine Setup Location: Ancient Village (old man in Bar).

Effects: For this Turn, none of the Voids may use Combat Category Weapons. 17) Dec Command Name: Sandstorm Location: Star-Shaped Desert Cave, 4th Floor.

Effects: For this Turn, none of the Voids may use Shooting Category Weapons. 18) Dec Command Name: Aerial Mine Setup Location: North Sea Bottom Cave, 3rd Floor.

Effects: For this Turn, all Flying Type Voids may not act and are put to Standby. 19) Dec Command Name: Aqua Mine Setup Location: Challenging Mode 3-4.

Effects: For this Turn, all Water Type Voids may not act and are put to Standby. 20) Dec Command Name: Obstacle Setup Location: Bayside Town (from Old man in Bar after receiving Hover Cargo).

Effects: For this Turn, all non S-Size Voids may not act and are put to Standby. 21) Dec Command Name: Coercion Location: Star-Shaped Desert Cave, 3rd Floor.

Effects: For this Turn, all non XL-Size Voids may not act and are put to Standby. 22) Dec Command Name: False Negotiations Location: Challenging Mode 10-1.

All other Voids may not act this Turn and are put to Standby. 23) Dec Command Name: Beam Disruption Screen Location: Cape Ruins, 3rd Floor.

24) Dec Command Name: Cover Shooting Location: Miles Fortress (after Irvine and Moon bay joins). 25) Dec Command Name: Final Defense Orders Location: North Sea Bottom Cave, 3rd Floor.

Effects: To use this, one Allied Pilot must have Leadership 1 S ill. 26) Dec Command Name: Assisted Co-operation Location: Central Ruins, 1st Floor.

Effects: To use this, one Allied Pilot must have Leadership 1 S ill. That Void will not act this Turn and is put to Standby.

27) Dec Command Name: Air Blast Request Location: Challenging Mode 8-2. Effects: To use this, one Allied pilot must have Leadership 1 S ill.

Your Whale King will launch an ATTAC on all Enemy Voids at the start of this Turn. This Dec Command may not be used in enclosed areas, and may only be used on Over world Battles.

28) Dec Command Name: War Conference Location: Final Battle Event Effects: To use this, one Allied pilot must have Leadership 3 S ill. All Allied Voids may not act this turn and are put to Standby.

29) Dec Command Name: Information Confusion Location: South Ruins, 3rd Floor. Effects: To use this, one Allied pilot must have Leadership 3 S ill. One of your Enemy's Dec Commands Chosen at random will not be able to be used.

This Dec Command is effective only in a Lin Battle. 30) Dec Command Name: Ride Exchange Location: South Ruins, 2nd Floor.

Effects: To use this, one Allied pilot must have Leadership 2 S ill. 31) Dec Command Name: Reassign Location: Riv Town (Chest in Research Facility).

32) Dec Command Name: Parts Enforced Removal Location: Sarah City (old woman in town). Effects: To use this, one Allied pilot must have Leadership 2 S ill.

That Void's Weapon RAC s are entirely removed of Armaments. 33) Dec Command Name: Decoy Location: Star-Shaped Desert Cave, 4th Floor.

For this turn, the next ATTAC that the chosen Void receives will be nullified, and displayed with a “DECOY” Text. 34) Dec Command Name: Sanctuary of God Location: Challenging Mode 9-3.

Effects: Main Character's Void will not act this Turn and is put to Standby. For this Turn phase, all Allied Voids other than your Main Character, will not be hit by Enemy ATTAC s. This Dec Command may not be used if Main Character is not in Battle.

35) Dec Command Name: Gravity Storm Location: Moral City (tail to Ran in the Bar before he is gone) (Note: Limited time) Effects: All Ally and Enemy Voids will have their BAC row and front row units, randomly switched. 36) Dec Command Name: Time Twister Location: Cape Ruins, 5th Floor Effects: The Voids action order for this Turn will be reversed.

37) Dec Command Name: Chaotic Battlefield Location: Challenging Mode 8-3 Effects: The Voids action order for this turn will be randomized. 38) Dec Command Name: Deena's Wish Location: Sandstorm Battle Area (event in Research Facility with Dr D after Game Clear).

40) Dec Command Name: Double Arm Lizard Combine Location: Event after heading out of Empire Capital first visit. 41) Dec Command Name: Lord Gale Combine Location: Riv Town (Scientist in Research Facility after getting LG Head Parts).

42) Dec Command Name: Matrix Dragon Combine Location: See Town (event when ready to exit). Effects: If you have Blaze, Unengaged, Mosasledge and Night Wise arranged in order, they will combine into Matrix Dragon.

43) Dec Command Name: Kim era Dragon Combine Location: See Town (event when ready to exit). Effects: If you have Scissors, Shell ARN, Dialogues and Demons Head arranged in order, they will combine into Kim era Dragon.

44) Dec Command Name: Gould Combine Location: South Ruins, 4th Floor. Effects: If you have Blaze, Unengaged, Night Wise, Shell ARN, Dialogues, Demons Head in battle, they will combine into Gould.

45) Dec Command Name: Griffon Combine Location: Romeo City (Scientist in Research Facility). Effects: If you have 1 Buster Eagle in the Front Middle Row, and, and you have either: 1 Blaze and 1 Unengaged adjacent to each other; 1 Double Arm Lizard; or 1 Matrix Dragon, directly behind the Buster Eagle, they will combine into Griffon.

46) Dec Command Name: KillerDome Combine Location: Romeo City (old man in bar). 47) Dec Command Name: Goulash Gig Cannon Combine Location: South Ruins (event in 3rd Floor).

Effects: If you have a Goulash Gig in the front row, and a Buster Eagle directly behind it, they will combine into Goulash Gig Cannon. 48) Dec Command Name: Arrow Phalanx Location: Challenging Mode 10-2.

Effects: You must have Voids A, B, and C arranged in this order, before you can use this Dec Command. The ATTAC Power of the Strongest Combat Weapon of Void B is added to the ATTAC Power of the Strongest Combat Weapon of Void C. For this Turn, Void A's Combat Weapons will all be added with this total ATTAC Power.

The Names of these Combat Weapons are changed to Arrow Phalanx. -C 49) Dec Command Name: Thor Hammer Phalanx Location: Challenging Mode 10-3.

Effects: You must have Voids A, B, and C arranged in this order, before you can use this Dec Command. The ATTAC Power of the Strongest Shooting Weapon of Void B is added to the ATTAC Power of the Strongest Shooting Weapon of Void C. For this Turn, Void A's Shooting Weapons will all be added with this total ATTAC Power.

The Names of these Shooting Weapons are changed to Thor Hammer Phalanx. B-A Voids B and C may not act this turn and are put to Standby.

C50) Dec Command Name: Cannon Phalanx Location: Challenging Mode 10-5. Effects: In order to use this Dec Command, you must have an Ultrasounds or Ultimate Phalanx in the Front Row that is equipped with a Gravity Cannon, and another Void directly behind it that is of L Size or smaller.

For this Turn, the Void that is directly behind the Ultrasounds or Ultimate Phalanx may not act and is put to Standby. For this turn, the ATTAC Power of the Strongest Combat Weapon of the Void directly behind, will be added to the Gravity Cannon Armaments of the Ultrasounds or Ultimate Phalanx.

The Gravity Cannon will also have a BAC ground animation change. 51) Dec Command Name: Aegis Phalanx Location: Challenging Mode 10-4.

The same pilot may have a different set of stats, depending on the time they join you. Note: Mystery Girl (Juno), is not listed, because her stats are UN now.

------------------------------------------------------------------------------------------Growth types -----------Everytime a Pilot Levels Up, he/she gains a total of 10 Points in stats, which are distributed depending on the Growth Type for the Pilot. You may customize and change the Growth Type of the pilots anytime on the Main Menu.

They are: ATTAC Defense Evade All Edit Manual Random Stat Growth per level up are as follows: ----------------------------------------------------------------|\\\\\\\\| ATTAC | Defense | Evade | All | ----------------------------------------------------------------| HP : | +2 | +3 | +1 | +2 | | MM : | +1 | +1 | +3 | +2 | | DCP : | +1 | +3 | +3 | +2 | | SR : | +3 | +2 | +2 | +2 | | HR : | +3 | +1 | +1 | +2 | ----------------------------------------------------------------EditFor this mode, you get to edit and allocate a total of 10 points among the stats.

Each time the pilot levels up, this value is automatically used. Manuals is similar to Edit, except that you get to enter and allocate a total of 10 points among the stats each time the Pilot levels up.

-----------------------------------------------------------------------------| Pilot Name: Vega | -----------------------------------------------------------------------------| Starting Stats| | HP : 100 | | MM : 100 | | DCP : 80 | | SR : 120 | | HR : 120 | -----------------------------------------------------------------------------| Starting Level: 20 | -----------------------------------------------------------------------------| Default Growth: All | -----------------------------------------------------------------------------| S ills| | | | Initial S ill : Multiple Shooting ATTAC 1 | | Initial S ill : Compatibility 2: Führer Type | | Initial S ill : Extreme Reaction 1 | | Initial S ill : Evade Combat + 40% | | Initial S ill : Evade Shooting + 50% | | Initial S ill : Combat Specialty + 30% | | Initial S ill : Particle Guns Specialty + 30% | | | | Level 23 : Particle Guns Specialty + 50% | | Level 25 : Evade Combat + 50% | | Level 30 : Evade Shooting + 70% | | | -----------------------------------------------------------------------------| Note: Due to a faulty assigned character slot, it is not possible for | | Vega to Level up in Voids Saga 2. Note that there are s ills are in the same group set, but in possessing different values.

Whenever S ills are Overwritten, it is irrelevant which is of the higher Value. Or increase in value with a We less Weapon S ill. (E.g.1.

Leadership 3 = Command Choice Type Dec Commands allowed Note: The Leadership Skills are not considered to be in the same set. ----Destroy Armament = When Combat ATTAC is successful, disable opponent's ATTAC Weapon Armament with 30% LI Elwood ----Bold Nerves We Will = Harder to get Pilot Down Status = Easier to get Pilot Down Status Will count as the same S ill Set.

Missiles Specialty + X = Bonus to -/M/-/-/- Type Weapon accuracy + X Lasers Specialty + X = Bonus to -/-/L/-/- Type Weapon accuracy + X Particle Cannons Specialty + X = Bonus to -/-/-/P/- Type Weapon accuracy + X Real Bullets Specialty + X = Bonus to B/-/-/-/- Type Weapon accuracy + X Note: These S ills each has an additional value of X specifying how much it is affected. Effects are accumulative depending on the S ills and ATTAC Types.

----Additional notes: 1) “Shooting Specialty” s ill does not exist. 2) These S ills are actually dummies, and are never used by any Pilots at all.

Armor Damage Added = First Combat Weapon ATTAC after Fusion will have OF Damage effect -10 OF added. E-Combat = First Combat Weapon ATTAC after Fusion will have a Freeze Attribute effect added.

Berger = Combat Weapons AT Power is doubled after Fusion, but causes the void to act on its own control. However, the Void acts on its own control, once ATTAC is evaded.

Male Roar = Cause Freeze Status to one random Enemy Void during Fusion. (Note: For Pulse, HP MAX UP s ill can sometimes revert.

This is due to the s ills gained from Color Points during Level up. The newer HP MAX UP S ill will overwrite the older one.

If the newer HP MAX UP is lower, it will just assume that level, even if the older one is higher. Pulse starts at the following stats, and his stats gain at level up will be dependent on his color, here as follows: ---------------------------------------------------------------------| Base Stats | White | Red | Blue | Black | |--------------------------------------------------------------------| | HP : 50 | +5 | +1 | +1 | +1 | | AT : 30 | +1 | +2 | +1 | +5 | | SR : 30 | +1 | +1 | +2 | +1 | | SP : 30 | +1 | +1 | +5 | +2 | | OF : 30 | +2 | +5 | +1 | +1 | ---------------------------------------------------------------------Pulse's color will be the Emotion Color with the most points.

White > Red > Blue > Black At each level up, s ills can also be learned. The s ills learned be determined by the Color Points that Pulse has.

Note: In is the Color Points affect the s ill learned. The present Emotion Color will only determine the stats gained at level up.

The s ills will be obtained at the next Level Up following the Color Points gain. | 9 = E-Combat | | 11 = Generate E-Shield | | 13 = Combat Ability Enhanced | | 20 = GET UP2 | | 30 = Berger | --------------------------------------------------------------------------| Default S ills | -------------------------------------| Initial = HP MAX UP1 | | Initial = EP MAX UP1 | | Plot Event = LOS | | Plot Event = ZOS2 | -------------------------------------Some of these S ills are in the same S ill Set.

IMPORTANT NOTE: Pulse can only learn 10 S ills at the most. Also refer to the Secrets section for effective methods to level up Pulse.

================================================================================ ________________ / \______________________________________________________________ ================ VOIDS ANALYSIS ================ This section has barely begun, but will be completed soon (hopefully). If the Void chooses to wait and puts to standby, it will also recover an additional EP equal to its GET.

IV = SP + SR OF: The higher the value, the less damage the void ta BS in. AM: The higher the value, the lesser the chances of receiving Critical hits.

CLV affects the stats according to: IF (Level < CLV) then, Stat * (Level/CLV) = Result TP: The higher the value, the more bonuses Void receives for HP, EP, GET, SP, MM, DCP, CP. Value, the less LI Elwood of receiving Freeze Status from.

If a Void is hit by an ATTAC with an AT value higher there is a good chance that the Void will be hit with even if that ATTAC does not normally cause Freeze Status. Stat x (1 + TP/200) = Result In summary: 2 TP = 1% Increase (Maximum 100% increase) CP: If the total WP exceeds the CP of the Void, the SP, MM, and HR(not shown) Stats of the Void will be reduced.

-------------------------------------------------------------------------------Strategy---------General tips: -Always focus ATTAC ING on a single enemy, until it is destroyed, before changing to a different target, unless the target activated Avoid Assist Armor. It is usually best to focus on the we est enemy first, or the biggest threat.

Know their we messes and strengths, and devise the best way to win. Knowledge and strategy is the a to overcoming brute force.

Level 1:-Stage 1: Commands: None Items: Core Active Ion Small x3, Reactivate Unit x3 Team: Olga x2, Cannery Olga Enemy: Berlin Strategy: Your main driving force here will be the Cannery Olga. Have the Morgan inflict minor damage while holding out, and this battle will not be too hard.

-Stage 2: Commands: None Items: Core Active Ion Small x6, Reactivate Unit x6 Team: Olga x3, Cannery Olga x3 Enemy: Berlin, Gun Tiger Strategy: Your main ATTAC ING force is the Cannery Morgan. The Morgan will simply act as the defense force, and should be the ones using items.

Focus on destroying the Gunther first before the Berlin. -Stage 3: Commands: Warrior's Friendship, BAC Water Formation, Aerial Mine Setup Items: Core Active Ion Small x3 Team: Saber lion Enemy: Redder Strategy: You are outmatched here.

Start the battle with BAC Water Formation, using the Saber lion's strongest ATTAC. After that, use Aerial Mine Setup to stop the Redder from ATTAC ING.

-Stage 4: Commands: Warrior's Friendship, Brownout, BAC Water Formation, Quagmire Items: None Team: Saber lion, Gunther Enemy: Hellcat x2 Strategy: Start the Battle with BAC Water Formation, and use your strongest ATTAC s. If you miss, restart again.

The Hellcats can use Optical Camouflage, so bide your time well when they do. Warrior's Friendship is the only way for you to recover HP.

-Stage 5: Commands: Warrior's Friendship, Brownout, BAC Water Formation Items: Core Active Ion Small x3, Reactivate Unit x3 Team: Berlin, Gun Tiger Enemy: CannoryMolga x3, Olga x3 Strategy: Start with BAC Water Formation. Use the Gunther's 2 Shooting Weapons, and you can destroy 3 enemies.

Level 2:-Stage 1: Commands: Warrior's Friendship, Quagmire, Aerial Mine Setup Items: Core Active Ion Small x3 Team: Berlin Enemy: Redder Strategy: Start out with Aerial Mine Setup and your strongest ATTAC. Next turn, use Quagmire and you strongest ATTAC, which will LI fly hit.

Use the necessary healing and ATTAC s. Just remember that a Critical hit from the Redder can deal heavy damage. -Stage 2: Commands: Warrior's Friendship, Quagmire, Aerial Mine Setup Items: Core Active Ion Small x3, Core Active Ion Medium x1, Reactivate Unit x1 Team: Curtis x2 Enemy: Dbl-Sworder x2 Strategy: A straight-forward battle.

Focus on the we er Void first. -Stage 3: Commands: Warrior's Friendship, Brownout, Quagmire, Land-Mine Setup, Aerial Mine Setup Items: Core Active Ion Small x5, Reactivate Unit x3 Team: Stealth Viper x3 Enemy: Pt eras Radome, Pt eras Bomber x2 Strategy: You are heavily outmatched here.

Reactivate Unit x2 Team: Pt eras Bomber x3 Enemy: Braceros, KillerDome x3 Strategy: First, use False Negotiations on Juno's Pt eras Bomber. The next turn, use Aqua Mine Setup, and continue to ATTAC, using as much shooting Weapons as possible.

-Stage 5: Commands: Warrior's Friendship, Brownout, BAC Water Formation, Quagmire, Beam Disruption Screen Items: Core Active Ion Small x3, Core Active Ion Medium x1, Reactivate Unit x2 Team: Hellcat x2 Enemy: Hammer ROC, Guy sac x2 Strategy: The main Weapons to use are the Beam Cannon and Optical Camouflage. First, use BAC Water Formation, and ATTAC the Hammer ROC, which happens to be the biggest threat.

The Beam Disruption Screen Command will stop the Guy sac s from ATTAC ING. Level 3:-Stage 1: Commands: Warrior's Friendship, Quagmire, Land-Mine Setup, Sandstorm, Aerial Mine Setup Items: Core Active Ion Small x3, Core Active Ion Medium x3 Team: Ray nos Enemy: Redder Booster Cannon Strategy: You should start off by using Quagmire and your strongest ATTAC.

-Stage 2: Commands: Warrior's Friendship, Brownout, Quagmire, BAC line Support, Sandstorm, Beam Disruption Screen, Reassign Items: Core Active Ion Small x5, Core Active Ion Medium x1, Core Active Ion Large x1, Reactivate Unit x2 Team: Shield Liner, Shield Liner DCS Enemy: Saber Tiger, Sabre Tiger Strategy: You should start off by using BAC line Support, and ATTAC ING the Sabre Tiger. After that, use Reassign to put both Voids on the front row, with one space in-between them.

-Stage 3: Commands: BAC line Support, Reassign Items: Core Active Ion Small x3, Core Active Ion Medium x1, Reactivate Unit x2 Team: Hammer ROC x3 Enemy: Iron Kong Strategy: First, use Reassign and put one Hammer ROC in the BAC row. -Stage 4: Commands: Quagmire, BAC line Support, Sandstorm, Aerial Mine Setup, Aqua Mine Setup, Reassign, False Negotiations Items: Core Active Ion Small x3, Core Active Ion Medium x1, Reactivate Unit x3 Team: Redder x3, Braceros x2 Enemy: Hammerhead x3 Strategy: Start by using BAC line Support, and focus on one target at a time.

Then use Aqua Mine Setup, Aerial Mine Setup, and False Negotiations, to stop the enemy while using your ATTAC s. Use Reassign to bring out your Braceros if necessary. -Stage 5: Commands: Brownout, Recharge, Way of the King, Hero's Conditions, BAC line Support, Sandstorm, Reassign Items: Core Active Ion Small x3, Core Active Ion Medium x2, Reactivate Unit x3 Team: Shield Liner, Sniper Weasel, Navigator, Rabat Enemy: Night wise, Unengaged, Mosasledge Strategy: On the first turn, use BAC line Support.

Have the Shield Liner and Sniper Weasel ATTAC, and use their most accurate weapons if necessary. Have the Rabat provide support the next turn, and continue your ATTAC s. This battle should not ta e long.

Level 4:-Stage 1: Commands: Warrior's Friendship, Brownout, Recharge, BAC line Support, False Negotiations, Chaotic Battlefield Items: Core Active Ion Small x10, Core Active Ion Medium x3, Reactivate Unit x6 Team: Olga x3, Cannery Olga x3 Enemy: DAR Poison x2, Olga x3 Strategy: Your main threat is the DAR Poisons. Your main ATTAC ING force is the Cannery Morgan.

Have them focus on one DAR Poison at a time, while the Morgan provide support. Items: Core Active Ion Small x5, Core Active Ion Medium x3, Poincare Balm x1, Reactivate Unit x3 Team:Sniper x3, Command Wolf Enemy: Hellcat, Rev Raptor x3 Strategy: First, use Land-Mine Setup, so that the Rev Raptors cannot ATTAC.

Use your ATTAC s, and activate the Command Wolf's LOS. After this, is free using of ATTAC s. Ma e sure you try to focus on one target at a time.

-Stage 3: Commands: Warrior's Friendship, Brownout, Reassign Items: Core Active Ion Small x5, Core Active Ion Medium x3, Core Active Ion Large x1, Poincare Balm x1, Reactivate Unit x2 Team: Mosasledge x3 Enemy: Hammerhead VS, Hammerhead Strategy: First, use Reassign, and put all 3 Mosasledge to the front row.

After this, it is just simply using your strongest ATTAC s on a single target and using recovery. -Stage 4: Commands: Warrior's Friendship, Brownout, Reassign Items: Core Active Ion Small x5, Core Active Ion Medium x3, Poincare Balm x1, Reactivate Unit x2 Team: Night Wise x3 Enemy: Hammerhead x3 Strategy: First, use Reassign, and put all 3 Night Wise on the front row.

After this, it is just simply using your strongest ATTAC s on a single target and using recovery. -Stage 5: Commands: Warrior's Friendship, Double Arm Lizard Combine, Decoy Items: Core Active Ion Small x3, Core Active Ion Medium x3, Reactivate Unit X1 Team: Blaze, Unengaged Enemy: Double Arm Lizard Strategy: Start of by using Double Arm Lizard Combine.

Level 5:-Stage 1: Commands: Brownout, Recharge, Quagmire, BAC line Support, Aerial Mine Setup, Reassign Items: Core Active Ion Small x5, Core Active Ion Medium x5, Reactivate Unit x1, Show wave x1 Team: Mosasledge, Blaze, Nightlife, Unengaged Enemy: Dialogues, Demons Head, Stellar, Scissors Strategy: Start of by using BAC line Support, and try to destroy the Stellar and as quickly as possible. -Stage 2: Commands: Warrior's Friendship, Brownout Items: Core Active Ion Small x5, Core Active Ion Medium x3, Poincare Balm x1, Reactivate Unit x2, Show Wave x2 Team: Shield Liner, Command Wolf IS Enemy: Guy sac Stinger, Saber Tiger AT x2 Strategy: If Stinger Freezes you in the first turn, restart the battle.

Have the Command Wolf IS provide support and recovery. The Shield Liner must stay alive, or there will be no chance of winning.

Have the Shell Earn use the strongest ATTAC, and have the Dialogues heal the Stellar when necessary. The Freezing ATTAC is unlit fly to for on the Lord Gale, but you can try if all else fails.

-Stage 4: Commands: Brownout, Quagmire, BAC line Support, Obstacle Setup Items: Core Active Ion Small x5, Core Active Ion Medium x5, Poincare Balm x3, Reactivate Unit x3 Team: Goulash x2, Shield Liner, Sniper Weasel x2, Golds Long-Range ATTAC her Enemy: Iron Kong x3, Rev Raptor Pile Ban her x2, Red Horn BG Strategy: Start off by using BAC line Support, and ATTAC ING the Iron Kong's. Next turn, you may use Obstacles Setup, to let only the Gunners and Rev Raptors act.

-Stage 5: Commands: Warrior's Friendship, Brownout, Quagmire, Reassign Items: Core Active Ion Small x7, Core Active Ion Medium x5, Poincare Balm x3, Reactivate Unit x6 Team: Double Arm Lizard, Lord Gale, Buster Eagle Enemy: Griffon, Kim era Dragon, Matrix Dragon Strategy: First, you should aim for defeating the Griffon, as it is the Void that is LI fly to deal the most damage. Level 6:-Stage 1: Commands: Warrior's Friendship, Brownout, Quagmire, Land-Mine Setup, Time Twister, Chaotic Battlefield Items: Core Active Ion Small x5, Core Active Ion Medium x3, Poincare Balm x1, Reactivate Unit x3 Team: Saber Tiger TS x3 Enemy: Command Wolf AC, Liner Zero Strategy: The difference in power is not all that great.

All 3 Saber Tiger TS should use their Shooting Weapons. When one of the enemy's HP is low, use Time Twister or Chaotic Battlefield to change the action order, which will allow you all to act first.

-Stage 2: Commands: Brownout, Quagmire, Land-Mine Setup, Sandstorm, Reassign Items: Core Active Ion Small x5, Core Active Ion Medium x4, Poincare Balm x1, Reactivate Unit x3 Team: Saber Tiger AT x2, Lightning Said, Lightning Said BS Enemy: Command Wolf AC x2, Climber Wolf, Command Wolf Urban Combat x2, Kerberos Strategy: Use your strongest ATTAC s and focus on them one at a time. Your main ATTAC ING force is the Saber Tiger AT.

If your enemies use So screen, just use Quagmire, or focus on a different target. Don't waste too much time on one that activated So screen, as it has a good chance of dodging ATTAC s. The greatest threat here is the Kerberos.

-Stage 3: Commands: Warrior's Friendship, Brownout, BAC Water Formation, Quagmire, BAC line Support, Aerial Mine Setup, Reassign, Double Arm Lizard Combine, F. DRG Mattie Items: Core Active Ion Small x5, Core Active Ion Medium x3, Core Active Ion Large x1, Poincare Balm x1, Reactivate Unit x3 Team: Blaze, Unengaged, Mosasledge, Night wise Enemy: Buster Eagle x2, Griffon Strategy: This battle is more or less free choice. First, use BAC Water Formation, and try to destroy the Griffon as soon as possible.

After that, use Aerial Mine Setup to allow only the Blaze and Unengaged to act. You can either move the Mosasledge in front and use BAC line Support, or just combine into a stronger Void.

-Stage 4: Commands: Brownout, Quagmire, Land-Mine Setup, Sandstorm, Reassign Items: Core Active Ion Small x5, Core Active Ion Medium x3, Core Active Ion Large x2, Poincare Balm x1, Reactivate Unit x3 Team: Command Wolf AC x2, Blade Liner, Shield Liner DCS-J Enemy: Saber Tiger AT x2, Saber Tiger SS, Saber Tiger x2 Strategy: First, use Reassign to place 2 Liners in front, and the Wolves on the BAC row. After that, you may use Sandstorm, and prevent both sides from using their Combat weapons.

Once your enemies are reduced in numbers, it may be a good idea to use the E-Shield. -Stage 5: Commands: Warrior's Friendship, Brownout, Quagmire, BAC line Support, Reassign Items: Core Active Ion Small x7, Core Active Ion Medium x5, Poincare Balm x3, Reactivate Unit x6 Team: Double Arm Lizard, Lord Gale, Night Wise, Dialogues Enemy: Buster Eagle, Kim era Dragon, Griffon, Matrix Dragon Strategy: First, use Reassign, and place the Night Wise in the front row.

Always try to destroy the Griffon as soon as possible, then the Buster Eagle, then the Kim era Dragon. Because you are overpowered, if you are UNC y, the enemies can destroy your units quick LY.

Aerial Mine Setup, Reassign, Thor Hammer Phalanx Items: Core Active Ion Small x5, Core Active Ion Medium x5, Core Active Ion Large x1, Poincare Balm x1, Reactivate Unit x3 Team: Liner Zero Eager, Ray nos, Command Wolf AC, Gun Sniper LS Enemy: Storm Sword er F x4 Strategy: First, use the Reassign, and place your Sniper LS in the middle BAC row, the Command Wolf AC and Eager at the front row sides, and the Ray nos in the middle. Next turn, use Thor Hammer Phalanx, and have the Sniper LS useful Burst ATTAC.

-Stage 3: Commands: Warrior's Friendship, Brownout, Land-Mine Setup, Sandstorm, Aerial Mine Setup, Beam Disruption Screen, Reassign, Aegis Phalanx Items: Core Active Ion Small x5, Core Active Ion Medium x5, Core Active Ion Large x1, Poincare Balm x1, Reactivate Unit x3 Show wave x2 Team: König Wolf DSR, Liner Zero Panzer Enemy: DAR Spider, Berger Führer, Liner Zero X-Armor Strategy: You are in a disadvantageous situation. First, use Reassign, and move the König Wolf DSR into the BAC row.

-Stage 4: Commands: Warrior's Friendship, BAC Water Formation, Land-Mine Setup, Sandstorm, False Negotiations, Decoy, Chaotic Battlefield Items: Core Active Ion Small x3, Core Active Ion Medium x5, Core Active Ion Large x1 Team: Trinity Liner Enemy: Gene Hydra Strategy: This is a very difficult battle. This is because luck plays a very important part in this battle, and you can lose very easily.

The main reason why this battle is dependent on luck, is that you are very LI fly to lose if the Gene Hydra uses his strongest ATTAC s, or if 2 of your ATTAC s miss. Right from the start, use BAC Water Formation and the Trinity Liner's strongest ATTAC.

After this, EEP using the Trinity Liner's Shooting Weapon, as the Laser Claw has a very low accuracy. Use the Commands False Negotiations and Decoy, and after that, use recovery normally.

-Stage 5: Commands: Warrior's Friendship, Brownout, Recharge, BAC line Support, Decoy, Arrow Phalanx Items: Core Active Ion Small x5, Core Active Ion Medium x5, Core Active Ion Large x3, Poincare Balm x2, Reactivate Unit x3 Team: Liner Zero, Shadow Fox, Sniper LS Enemy: Berger Führer Strategy: This battle is free choice. It may be a good idea to use Arrow Phalanx first, then at the next turn, use BAC line Support.

If all else fails, standard ATTAC ING and healing would still suffice. -Stage 1: Commands: Warrior's Friendship, BAC Water Formation, Land-Mine Setup, Sandstorm, False Negotiations, Decoy, Chaotic Battlefield Items: Core Active Ion Small x3, Core Active Ion Medium x5, Core Active Ion Large x1, Poincare Balm x1 Team: Division Enemy: Iron Kong SS Strategy: For the first 2 Turns, use False Negotiations and Decoy.

After that, when you have enough EP, use BAC Water Formation with Mega lo Max. -Stage 2: Commands: Brownout, Recharge, Quagmire, BAC line Support, Land-Mine Setup, False Negotiations, Reassign, Decoy Items: Core Active Ion Small x3, Core Active Ion Medium x2, Poincare Balm x1, Reactivate Unit x2 Team: Storm Sword er, Storm Sword er Enemy: Redder Interceptor x6 Strategy: First, use False Negotiations to get one hit.

-Stage 3: Commands: Warrior's Friendship, Brownout, Recharge, BAC Water Formation, BAC line Support, Land-Mine Setup, Sandstorm, Reassign, Gravity Storm, Chaotic Battlefield Items: Core Active Ion Small x5, Core Active Ion Medium x3, Core Active Ion Large x1, Poincare Balm x1, Reactivate Unit x5, Show wave x1 Team: Saber Tiger TS x3, Iron Kong Maneuver x2, DAR Horn HS Enemy: Trinity Liner, König Wolf DSR x3 Strategy: First, use BAC Water Formation. -Stage 4: Commands: Warrior's Friendship, Brownout, Recharge, BAC line Support, Land-Mine Setup, Sandstorm, Aerial Mine Setup, Reassign, Arrow Phalanx Items: Core Active Ion Small x6, Core Active Ion Medium x5, Core Active Ion Large x3, Poincare Balm x1, Reactivate Unit x2 Team: Gravity Bison, Goulash G Organ, Liner Aero, Blaster Enemy: DAR Spider KD, Iron Drill, Alexander, Berger Führer, Death Stinger, Gene Area her Strategy: Start off by using BAC line Support, and try to ta e down your enemies as quick LY as possible.

Next turn, use Reassign, place the Goulash and Blaster at the sides of the BAC row. Place the Gravity Bison at the center middle row.

Core Active Ion Large x3, Poincare Balm x1, Reactivate Unit x2 Team: Liner Zero Schneider, Gene Area her, Salamander Enemy: Buster Eagle, Gould, Griffon Strategy: Start by using False Negotiations on the Liner Zero Schneider, and ATTAC the Griffon. Next turn, use BAC line Support, then ATTAC the Griffon.

After that, use Reassign, and place the Salamander on the front Row. Level 9:-Stage 1: Commands: Warrior's Friendship, Brownout, Land-Mine Setup, Sandstorm, Beam Disruption Screen, Reassign Items: Core Active Ion Small x3, Core Active Ion Medium x5, Core Active Ion Large x2, Poincare Balm x1, Reactivate Unit x3 Team: Gene Saucer x2, Gene Area her, Gene Trooper Enemy: Jag Führer, Berger Führer x2, Shuttle Führer Strategy: First, focus on getting rid of the Shuttle Führer, since it has a strong Combat ATTAC.

The Gene Area her will be your main ATTAC ING force. -Stage 2: Commands: Warrior's Friendship, Brownout, Land-Mine Setup, Coercion, Beam Disruption Screen, Parts Enforced Removal Items: Core Active Ion Medium x5, Core Active Ion Large x3, Poincare Balm x2 Team: Goulash Gig Enemy: Alexander AG, Alexander x3 Strategy: At the start, use Parts Enforced Removal to equip all Weapons of the Goulash Gig.

-Stage 3: Commands: Warrior's Friendship, Brownout, Land-Mine Setup, Sandstorm, Beam Disruption Screen, Reassign, Sanctuary of God Items: Core Active Ion Small x5, Core Active Ion Medium x5, Core Active Ion Large x2, Poincare Balm x1, Reactivate Unit x2 Team: Blitz Tiger, Trinity Liner BA Enemy: Gene Hydra A, Gene Flame Strategy: This is a standard free choice battle. Have the Trinity Liner BA provide necessary support.

-Stage 4: Commands: Warrior's Friendship, Brownout, Recharge, BAC Water Formation, BAC line Support, Land-Mine Setup, Sandstorm, Beam Disruption Screen, Reassign, Arrow Phalanx Items: Core Active Ion Small x5, Core Active Ion Medium x5, Core Active Ion Large x2, Poincare Balm x2, Reactivate Unit x3 Team: Bladeliger AB, Lightning Said, Di bison Enemy: Death Stinger Strategy: Start by using BAC line Support and ATTAC ING with your strongest ATTAC. -Stage 5: Commands: Warrior's Friendship, Brownout, Recharge, BAC Water Formation, BAC line Support, False Negotiations, Beam Disruption Screen, Reassign, Decoy Items: Core Active Ion Medium x5, Core Active Ion Large x3, Poincare Balm x2, Reactivate Unit x2 Team: Liner Zero Schneider, Liner Zero X-Armor, Goulash G Organ Enemy: Death Saucer Strategy: This is one battle where you are heavily outmatched, even in 3 VS 1.

Your main offense will be using BAC Water Formation and BAC line Support, but preferably after you use Recharge on the Liner Zero Schneider, so it can use its Five Blade ATTAC for maximum effect. Level 10:-Stage 1: Commands: Warrior's Friendship, BAC Water Formation, Land-Mine Setup, Sandstorm, False Negotiations, Beam Disruption Screen, Decoy Items: Core Active Ion Large x3, Poincare Balm x1 Team: Death Saucer Enemy: Mad Thunder x2 Strategy: Under no circumstances should you be using the Particle Cannon.

True, critical hits can still damage them, but it is unlit fly to happen. Stick to using the Death Saucer's strongest Combat ATTAC.

It will be a test of endurance, as both sides are using strong Voids with tough Defense. -Stage 2: Commands: Warrior's Friendship, Brownout, Recharge, Land-Mine Setup, Sandstorm, False Negotiations, Beam Disruption Screen, Reassign, Chaotic Battlefield, Deena's Wish Items: Core Active Ion Medium x5, Core Active Ion Large x5, Poincare Balm x1, Reactivate Unit x3 Team: Blade Liner AB, Gene Area her Enemy: Death Saucer, Death Stinger x2 Strategy: There is no doubt that you are heavily outmatched, but you have the distinct advantage of Organics.

When one of your units is about to be destroyed, quick LY activate the Organic. While the Organic boosts your powers as well, you should use it only when your HP is low.

It may be wise to save the False Negotiations Dec Command to use only after using the Organic. By the time your units have both fused, they should be stronger, and able to withstand more ATTAC s and deal more damage.

-Stage 3: Commands: Warrior's Friendship, Brownout, Land-Mine Setup, Sandstorm, Beam Disruption Screen, Reassign, Decoy, Arrow Phalanx, Thor Hammer Phalanx Items: Core Active Ion Medium x7, Core Active Ion Large x7, Poincare Balm x4, Reactivate Unit x8 Team: Goulash Gig Cannon x2, Goulash G Organ Enemy: Death Meteor, Death Saucer Strategy: Start off with Thor Hammer Phalanx, and ATTAC the Death Saucer. After this, by now, the Death Saucer should have low HP.

Place one of them in front, and the other 2 behind, in an Arrow Phalanx formation. -Stage 4: Commands: Warrior's Friendship, Brownout, Recharge, Sandstorm, Reassign, Gravity Storm, Arrow Phalanx Items: Core Active Ion Medium x5, Core Active Ion Large x5, Poincare Balm x2, Reactivate Unit x4 Team: BladeLiger AB, Liner Zero Schneider, Liner Zero X-Armor, Trinity Liner BA Enemy: Jag Führer, Berger Führer, Berger Führer Z, Shuttle Führer Strategy: The enemies are not very strong.

-Stage 5: Commands: Warrior's Friendship, Brownout, Recharge, Way of the King, Hero's Conditions, Sandstorm, Reassign, Arrow Phalanx, Thor Hammer Phalanx, Aegis Phalanx Items: Core Active Ion Medium x5, Core Active Ion Large x3, Poincare Balm x1, Reactivate Unit x2 Team: Gene Flame, Blitz Tiger, Trinity Liner BA Enemy: Ultimate Phalanx, Ultrasounds Strategy: Start of by using Thor Hammer Phalanx. Next turn, use Aegis Phalanx to defend, while you continue your assault on the Ultrasounds.

After you are out of such defend Dec Commands, use Reassign, to place the Blitz Tiger in the front middle row, while the Gene Flame and Trinity Liner BA at the BAC row sides. Continue to ATTAC and use support until the Ultrasounds is destroyed.

After that, continue to ATTAC normally, until the Blitz Tiger is able to use Lightning You should deal significant damage on the Ultimate Phalanx.

It is unlit fly that the Blitz Tiger's ATTAC s can Freeze your enemies for long, so avoid using it. =============================================== -Vega's Level Up Glitching Voids Saga II, it is not possible for Vega to level up, even if you have met the experience criteria.

Vega's starting LVL is 20, and he will not Level Up beyond that. It is due to Vega's character memory slot, he cannot level up normally.

These are the PAR codes that will raise him to LVL 99, as well as the stats and s ills he will receive by that time. Check the Cheats and HAC s section below for more details.

This Glitch is fixed in ZoidsLegacy, and Vega can Level up normally. If you win the battle normally, then HP drops to 0/HP MAX.

-The glitch isn't exclusive to certain CAU forms, if the void has the glitch then any and all combinations of CAU forms will cause the bug to occur. -The bug seems to be determined when the void is built, there's no random chance of it occurring in battle.

It is possible that a character might influence the bug, see below for an example. This is the hardest to pin down, possibly the HP stat of the character piloting the Void might have an influence.

-It is UN now why this bug occurs or how to fix it. There are two ways to avoid being affected by it, the first is to not CAU in battle.

-It doesn't matter whether you build a Liner Zero or Berger specific Void is slated to be affected, it will be. To create and test Voids until you get one that is glitch free.

Extremely aw ward and annoying but there does not seem to be a better way at the present. Since doing that will eat through cores and money I suggest not using CAS in battle.

Basically, what is supposed to happen is that, in battle you use a Combination Command to combine a Void, then you lose that battle, and get restarted in the Voids Research Facility. When you check your menu, there will be 2 Tells in your party, as well as the same copies of his Void.

The process: 1) Set up the Voids for combine. If Well becomes the Pilot of the Combined Void, this Glitch will not occur.

3) When you check the menu screen, there will be a copy of Well as well as his Void. As far as I now, both ZoidsLegacy and Voids Saga 2 use the same Address and Values.

No weep in mind that I am no expert with codes, and I don't have much knowledge about creating them or manipulating them. I just happened to now a bit on computer programming, and hexadecimal logic.

Note the last four digits only represent quantity and do not need to be modified. This is the Master Code in case you need it for PAR.

Enter these values at the stat growth screen. To get there, go to the characters main statistics screen and press the Start button.

I've also included money codes that give the exact amount needed to build their Void. Special Creating a character has one big side effect.

You can then proceed with the game and gain the character normally. However, the character will be BAC at his/her core stats, all the experience and levels gained up till then will be lost.

To get these BAC, re-enter the characters experience code with an increased value to restore the lost points. Finally, any other special notes about a character will be included in this section.

Raven, Raise and Ban all have Organics whose data must also be coded in. Until an Organic joins normally in the game it's data fields will be plan, so creating Raven at the beginning of the game and entering Raven's Organic code won't do any good.

Finally, I must stress how important it is to uncheck or remove all codes after they've been entered and accepted by the game. If codes are not uncheck ed then stats will be frozen, gold will not increase or decrease and cores/parts will not be used.

Special 02027744:00-To delete Mary before gaining her at the clear game tournament. Void 0202102B:14-Geno Saucer and Gene Area her data.

Special 02027784:00-To disable Raven before getting him at the clear game tournament. #Shadow, Raven's Organic# General 0202797C:01-Sets level to 1.

Stats 0202797E:0078-Sets 02027980:003C-Sets 02027982:0032-Sets 02027984:0032-Sets 02027986:0028-Sets HP AT SR SP OF to to to +120%. Special 020277C4:00-To disable Raise before gaining her at the clear game tournament.

The AT stat, to me, is clearly a typo, and it has a duplicate s ill as well. It's up to you whether you use the default version or not, but I suggest the following changes.

This puts Specular on par with ZEE GF and only 10% behind Shadow. Its stat total will still be higher than ZEE or Shadow, so it seems balanced to me.

The Psycho Gene Saucer goes through a lot of EPs using its weapons and will do so even more when using Repeated ATTAC. Special 02027804:00-To disable Story before gaining him at the clear game tournament.

Therefore, I've transplanted his data to the slot used by the Juno who joins you at the beginning of the game and who leaves shortly afterwards. The Vega created with these codes will be able to level up and function normally.

Credit to supersmashbrothers, who first created the statistic and experience codes. Special 02027844:00-This code will disable the Vega who joins you at the clear game tournament.

General 02027384:16-Activates character slot, 16 is Ban's data. Special 02027384:00-To disable Ban before gaining him at Silver Dome.

It can either: -Directly affect data from the game itself (volatile memory) or -Directly affect data in your game save (written memory) In the situation of a code that directly affects data of the game, here are a few examples: Changing the Void Size of a Void recorded in the Void Data. Changing the fixed Weapon Slots of Ultrasounds into having Gravity Cannons.

When you do so, the next time you play on that save, the change from the code will be there, and you do not need to EEP in enabled. Using a code, I changed Well's HP stat to 500.

I used a code, to change that all EXP points that I gain from each battle becomes 10000. Once I disable it, the Exp gain from each battle reverts to default.

The level of the Pilot and the Compatibility, as well as the CLV of the Void matters. You will also have to juxtapose and decide on what position on the battlefield it should be placed if you use it.

Avoid placing a pilot on a Void with a CLV that he/she cannot match, as its performance will be reduced. Do not put too much equipment on the Void, as it will be of no use at all, and do more harm than help.

Put in a good amount of money into upgrading a Void. When you receive a new Void, it would be best to max out its TP and fully upgrade it.

Ma e sure you ta e Pilot compatibility and LV with the CLV of the Void. For many people playing the game, it is often very tempting for them to equip every single weapon onto their Voids.

Also, ta e note that the Built-In Void Weapons are usually already the best, because they can be upgraded, up to an additional 100 ATTAC Power. Some Armaments are really worth using, such as the Gravity Cannon or the LOS Enhanced.

LOS Enhanced is definitely the best Assist Armor to equip. Voids of Size XL are placed in a separate group, because they have limitations on your Battle Party.

They don't have any abilities that ma e them stand out, and despite being well-rounded, their capabilities do not match these listed Voids. It is not untrue that the term “Powerful” is subjective, but that is only a small extent, as it is also mostly factual.

The Term “powerful” is given after analysis and comparisons of facts and figures. However, EEP in mind that this comparison is mostly based on Mathematics, facts and statistics.

When you compare power, you have to be objective, and forget about personal LI ING and preferences. -Most useful ArmamentReport from Adrian Wolf: Now this may seem a bit controversial, but there is the mightiest “Weapon”.

At first, you might thin of Gravity because it deals 999 damage to the entire enemy team, or maybe Ultra Can. Because it can deal 600 damage and doesn't have as ridiculous of drawback s as Gravity.

Well those are certainly great weapons, but in my opinion they're not the mightiest because there are some Voids that even without a pilot, can survive a hit from them with ease. The Mightiest Weapon of All is not capable of damaging an enemy, but its effects are so terrible they are as good as dead after it is used.

Distance U HR: -100 TG: 1-3S EP: 8 WP: 5 Use: Active That sounds lie a bad weapon, doesn't it? It has total and absolute accuracy because it is an Assist Armor, and it can hit an enemy regardless of position.

When it hits an enemy, it will subtract a MINIMUM of 100 HR. Best of all, the effect does not seem to wear off lie other active use weapons.

Author's Notes: The Distance U, is also now as the Electron Disruptor Equipment. 2) BAC at the title screen, go into Challenging Mode.

Complete everything up to Stage 1-4, which'll get you two ZN cores. Continue through the game as normal until you get to the forced battle versus two Morgan.

4) Fight the Morgan, but try to ta e around 50% damage before you destroy them, BUT MAKE SURE YOU USE DATA CAPTURE. It's very important that you get out of this fight with Olga ZI Data.

5) Let Zero die during the second Olga fight, so Juno can clean up. Use Supply Master before Juno wastes the last Olga.

If you did this right, when Juno leaves the party you'll start BAC at the intro town. 6) At this point, you should have the 6000 in cash needed to create a Olga, so do.

If not, sell some items you 'liberated' from the first two towns to raise the cash. As an added bonus, it costs a paltry 1000 to repair as opposed to 3000 for the Saber lion.

For added effect, put the Olga in the front row and the Gun Tiger in the BAC, but put them on different columns, so they don't get nailed by a Pierce ATTAC. At other times, try to use your Saber lion, especially when running from random encounters.

Keep in mind that the Olga actually has a higher defense than the Saber lion. 7) At Llama Town, go to the Battle center as normal, and you'll eventually get Juno BAC.

I recommend upgrading her Gun Tiger's Defense if you have the cash. You probably should have enough to boost her Def all five times, with enough left over to upgrade the Static Magnum once.

Anyway, you now have to fight a single battle to progress the story, so do. You'll fight the Cannon Team, so let them blow Zero's Olga and finish them off with the Gun Tiger after using Supplier.

(It's actually possible to lose a battle and repair you Void for free.) Because you'll have to participate in the next battle, I'd recommend switching Zero over to her Gun Tiger (because it has more TP and upgrades) and buying at least an Anti-Air Machine Gun before you leave the village.

10) Bit joins you, so put him in the unused Gun Tiger, following the same formation (Olga in front, Gun Tiger in BAC, so the enemies target the When you fight the bandit in the Hammer ROC, same strategy; let Zero deal damage before he loses, then Gun Tiger cleans up.

11) At Hailstorm, it would be in your best interests to buy a Beam Needle. We won't be able to sip any battles here, so loading the Gun Tiger with adequate Weapons (Beam Needle, Beam Rifle, Anti-Air MG) would be advisable.

The Beam Needle does some pretty hefty damage, has very nice accuracy, and can hit two targets at once. 12) The first two battles (Double Sword er x3, Stealth Viper x3) shouldn't be too hard.

The ATTAC s are not very powerful, but can cause Critical Hits easily. Anyway, use the Beam Needle to do some pretty hefty damage to the Pt eras Bombers out front; while you're waiting for the EP to do it again, use the Anti-Air MG (0 EP) to EEP up the pressure.

The Bombers are the real threat, the Radome's just a nuisance. 13) For the last battle, I'd recommend switching Zero BAC to his Saber lion and moving the Gun Tiger to the front row.

Start out by having the Gun Tiger use Beam Needle (and Anti-Air MG while building EP) on the Guy sac s, and the Saber lion using the Beam Rifle on the Redder BC. Once the Guy sac s are gone, you might consider using the “Mines” Dec Command to EEP Deviate from slamming you.

With the Saber lion and Gun Tiger for ING her over, Deviate should go down fast; hope you bought plenty of Core Ions just in case, because she hits hard. Any questions sent through email, will be promptly deleted, and the address bloc ed.

No matter what I did, I still EEP receiving email from idiots. The fact that I wrote such guidelines meant that I was still answering questions, but all that has changed now.

The people either don't appreciate my efforts, or can't be bothered to care on simple instructions. If you have a question, you are better off as ING the Games Message Board, in ZoidsLegacy section.

A: As long as you now the game well, and you do not promote misinformation, your contribution is more than welcomed. Check the guidelines in the Miscellaneous Notes and Contributions section.

If you fail to follow any of my rules, your email will be bloc ed without hesitation. It is probably due to overflowing as a result of lac of Inbox space, a server mist e, jun mail handling errors, etc, or any other errors.

You have failed to follow my rules, and I have bloc ed your email address. You have only succeeded in wasting my time, and showed me that you are incapable of following instructions.

Read the miscellaneous notes section for details. A: If you want codes and cheats, it is better that you refer to some other site.

I personally am not a HAC her, and I can't area codes. In the meantime, check out those codes which I posted above in the Cheats and HAC s section.

A: The names I have are directly translated, or from a Void Box cover. If you thin the name I have, send me some proof, and I will decide whether to correct it or not.

It is lie a strategy based game, but it allows only one character, and the battle system seemed too illogical. I would have written an FAQ for it, if only it was fun enough for me to complete the game a second time.

:) Anyway, if anyone is interested, Voids Cyber Drive can be used to control the actual Void models Diablo Tiger and Cyclops in some way, using a Game Boy Advance device. It simply reduces the Pilot's Accuracy and other stats to 0.

Finally, I discovered that after you have completed the game, the Weapon Shop will change the Weapons it sells, depending on the enemies you have fought whenever you continue the game after you turn it off then on. ----Q: I have heard about this Armaments guide which someone by the name of dhellgundamcustom has written.

A: First off, let me explain that his guide has now been removed from Games by Jay. He had ta en off various sections of my FAQ, and place it in his own guide without crediting me, stating that the facts he has are original.

He also ripped off the entire code sections from other existing sites, and claimed them as his own creations. Furthermore, the weapon statistics provided in his guide are all WRONG.

Other examples of his misdeeds include spreading BS all over the Games board. He did not have the basic and simple courtesy of as ING for permission from me or crediting me.

Is original, and he did not copy anything from me, even though the facts are already clear that he had stolen those. He also EPT giving excuses of why the information in his guide resembled mine, and even to the point of blaming his brother of tampering.

And he is a bastard that earns a living by getting his ass PO ed. He has a face not even a mother could love, and his father would regard him as nothing more than a huge agonizing disgrace.

It's amazing how such a pathetic dumbass crap-head shit-eating idiot can be allowed to breathe the same air as us, let alone live. Dhellgundamcustom is lousy assist ING lame DIC less dumbass that is less intelligent than a piece of floating shit in the toilet bowl.

A: Ta e note that there are plenty of misinformation spreaders around. Up some incredible “fact”, setting other people on a wild goose chase.

You can than those whiners who specialize in complaining, and those idiots who can't follow simple instructions. If you trust my recommendations, I can tell you that all the other guides that are on Game FAQs that are not mentioned by me, are not worth a damn.

A: The US version of Voids Saga 2 has been released, in September 2004. To me, Voids Saga 2 has the original accurate names, from which I directly translated into this guide.

Moreover, the ZoidsLegacy game is choc -full of short forms and abbreviations that don't ma e sense to me! Such as Baden Rush You, instead of Charged Particle Cannon.

I have included names used in Legacy inside the Lists section to provide reference. Her name in Voids Saga 2 is “Ri-bai-a-su”, which I translated to Rabies.

A: When you win a normal battle, if you fought a Void that required parts to build, there is a chance you can get that ZI Part required to build that Void. Use the Core Security Commands to ensure a 100% chance of getting a Part.

So if you are loo ING for a UX Core, but don't know how to get it, check your data list. Oh, it loo s lie the Liner Zero requires that core to be built.

So it loo s lie you have to fight the Liner Zero and Berger Führer to get this core. E.g. You can obtain a SS Void Core by fighting Hammer ROC and KillerDomes.

You can obtain an MS Unit from an Iron Kong Maneuver. But you cannot get any part from a Gene Area her or StormSworder FX.

That is because the mentioned Voids Hammer ROC, KillerDome require those respective parts to be built, but the Gene Area her and the StormSworder FX do not require ZI Parts to be built (even if they require a Base Void). Apart from this, there are 2 ways to permanently increase the power of a Void.

Simply go to a Scientist at a research facility, and you can upgrade the Weapon Power, Defense, GET, or even change the Void Color. While doing this ta e important note of 2 things that we en a Void.

If a Void has more WP of equipment more that its CP have, it will face dramatic drop of speed and accuracy stats. The second, is to ma e sure the Pilot's level should not be less that the Void's CLV.

It is the Pilot's level is less than the Void's CLV, it will decrease in some stats. If the Pilot has compatibility with the Void type, there will be some LVL bonuses in this factor though.

A: The Liner Zero and Berger Führer variants come in CAU Data. You can change the Void's form using the CAS option, which is available on the Equip Menu, or during battle (which uses up an action phase, but has animation).

Note that upgrades made on each variant are not shared. Training Points (TP) are shared, but the upgrades you ma e are not.

NOTE: It is possible to change the CAS during battle, but it is not recommended that you do so. A: Check the was through over, and ma e sure that you did not SKIP any EVENTS.

A: First thing, ma e you have done a proper setup. Meaning no CLV greater than LVL, and no over-equipping, and ma e sure you have used 6 of your strongest Voids.

I'll lie to mention that one should always primarily focus on fully upgrading on existing Voids, rather than simply build a new Void that is only slightly more powerful. Don't expect to use a fully upgraded Berlin from beginning to end.

Generally, the Voids that are automatically given to you should be sufficed and powerful enough. As long as you remember to build them into their strongest Void forms, and give them enough upgrading and training, it will be enough.

Keep in mind that when fighting tough battles, if you have not upgraded your Voids, then their defense will be poor, and their ATTAC will be insufficient. And if you have not fought enough battles with them, their HP and EP will be lacing.

The bottom line is that if you use strong Voids that are fully upgraded, you shouldn't face any problems at all. In addition, we should also ta e a loo at Dec Commands and Items.

If all else fails, you can always try and see if you can get the Electron Disruptor Equipment. A: First, check if one of your enemies is a DAR Spider.

Then check, and see if you just fused with Pulse, and if he has the Extreme Evasion or Berger S ill. I also suspect that it's actually that you have 152 Slots, but the game needs at least one empty slot to create a new Void that requires a Base Void.

A: The first thing you should do is to check the equipment on that Void. Putting a level 10 pilot on a Death Saucer is just a waste of time.

Keep in mind that any Void that I did not list to be the strongest, would be a complete waste of time and resource to build. To view at enemy or ally Void stats during battle.

For these Voids that will leave your party along with the Pilot, you cannot change their Equipment. This means you cannot modify Herman's Void, and when he leaves you, so does his Goulash.

Don't worry about unassigned pilots ta ING away your own Voids when they leave you. Night wise Buster Eagle Why are these Voids the only ones, is beyond my understanding.

A: Firstly, you are not supposed to get a Liner Zero at this point of time, (unless you use a Lin Function). “Saber” was translated by spelling rather than by sound, which explains the weird pronunciation.

A: Was around the West of Sandstorm battle area, until a conversation happens. Simply go to that same area to trigger the Final Battle Event again.

A: Pulse's emotion color will determine his stats growth during level up. There are 4 colors, and each affect his stats in this way: Color: Focussed Growth ; Side Growth White : HP ; OF Red : OF ; AT Blue : SP ; SRB lac : AT ; SP At level up, the focussed stat will gain 5 points, the side growth 2 points, and the rest of the stats by 1 point.

You can use your Void Carrier in battle if you use the Cover Shooting type Dec Commands. The Gustav, Hover Cargo, and Dragoon Nest, will all be represented by a Shield Liner in the normal battle display.

Only in a battle scene will you see their true forms. They are supposed to be used only through commands, so if you cheated to get one, you get lots of funny stuff.

Once you now Data Ana, you can identify a lot of names and functions pretty easily. Get a Japanese dictionary, or get a Data Ana Character list set, preferable.

The “U” sound in many ATA Ana words such as “by”, “mu”, “Ru”, etc, is often negligible. Data Ana is simply translating English to Japanese.

Note: It's ind of weird, but Sabre is pronounced as “Barbell” in Data Ana. If you still can't translate Data Ana on your own, the easiest thing to do will be to remove all vowels of the word, than follow this guide closely and see what matches that word most.

I can read out Data Ana and Hiragana, but my knowledge of actual Japanese Knowledge is limited. Also, for viewing Jap webpages, you can try using Alta Vista Babel fish (even though it rarely ma BS any sense).

A: The Voids are: Diablo Tiger Invader Cyclops Type 1 Cyclops Type 2 King Goulash The only way to obtain them will be to use the Secret Code. I got the Data and Parts, but the Voids did not show up in the database lie the others.

A: You didn't immediately continue your game and saved as I had advised, now, did you? ----Q: I am playing this game on an actual Game Boy Advance, and I own the cartridge.

If you overshoot Well's Level before getting Pulse, I recommend you start all over. Follow the guidelines above in the Secrets Section on how to get Pulse to the same Level as Well.

Pulse also can go up to LVL 99 at the maximum. As for MM, it is totally confirmed that it affects the accuracy of the Void.

However, I am unclear whether it affects Avoid lie the game description says. A substantial amount of MM and DCP won't hurt either.

I would prefer to say that their effects are not immediately visible or distinctly helpful unlit e HR and HP. Imagine having high HP and accuracy, then a single enemy shot puts you in freeze easily.

Or having very high accuracy to deal critical hits, but get bombarded by all enemies and get destroyed, long before you get a chance to ATTAC. This means that it is usually meaningless to have more than stat of HR 120, at which point MM becomes a better choice to improve accuracy.

The truth is, there is no correct method of Levelling, and neither is there the best choice of stats. A: Data Collect, Core Security, and such other Commands will not for on Bosses.

What causes Bosses to be more resistant towards Freeze Status? I now that they are very resistant towards Status abnormalities, and they can recover almost immediately even if they are affected.

I believe that it ignores AM to some extent, or allows easier Critical Hits. (Unless you consider the Generate Healing Field S ill.) Some Organics have this ability, HP MAX UP 1/2/3.

It is not possible for Vega to level up beyond LVL 20. So that means it is possible for Vega to level up in the US version of this game.

When they join, then leave you, they may return with different stats. A: The Beam Cannon and So screen Generator will not be sold later in the game.

Most importantly, you miss out on the chance to get Pulse to be at the right choice. Such as Pulse falling behind Well in LVL, or levelled too much in a wrong color.

Most Powerful of the LL Size and below Voids respectively are: Berger Führer Z, Goulash Gig Cannon, Jag Stinger, Cyclops Type 1, Gould, Blitz Tiger, Diablo Tiger, Gene Flame, Gene Hydra A Most Powerful of the XL Size Voids respectively are: King Goulash, Death Meteor, Invader, Ultimate Phalanx, Mad Thunder Remember that putting an XL Size Void greatly offsets the balance of your party, forcing you to use S Voids adjacent to the XL Void. However, these S-Size Voids are hardly worth using, as their power is pitiful.

Note that these comparisons are done by comparing the strongest Void of one series type. Also, there is a chance you can miss out on getting the Gravity Storm Dec Command, if you did not tail to Ran before getting the Whale King.

A: My sources have indicated to me that it is not possible to get it after you have completed the Northern Continent, since Ran will no longer be there. I seriously do not know of other possible methods of getting the Gravity Storm Command.

You will have to get this Command at the first chance possible. The scientist that gives you DA Lizards will not say anything about the command if you already have it.

A: Actually, due to translation errors for ZoidsLegacy, the name Bad Shots apply to 2 different S ills. The Specialty Bonuses are also accumulative, if the Weapon has more than 1 ATTAC type, and there are more than 1 such corresponding s ills.

This has little gameplay information, and ta BS up quite some space. * I had previously written many sections on contact information, due to the amount of lame emails I get.

I am pretty much done with Voids Silver Liner Zero, Shining Force 3, ZOE Fist of Mars, Duel Monsters 8, Languished V, Super Robot Taken A, and Legend of Oasis. I have to for on this full time five days a wee.

I still have a dozen of other games waiting to be played, and I barely get enough free time for myself. Issues In here, I will describe some of the issues I faced writing this guide.

Personally, I think that if they wanted Gordon, they would have used “Goods”, not “Gordon”. For Goulash The Ogre, I intentionally left it as G Organ, because I think that this is a translation error.

Why would they EEP stressing repeatedly over several games that this Void is strengthened with an Organic system, then use “Ogre” instead For the Jag Führer and Stinger, it is supposed to be translated to “Ya t”.

I now that some people are more familiar with the names used by Sore Kana i. Some of you may have already noticed that the encounter tables for the over world may not be very accurate.

To ma e matters worse, there are sometimes no distinct ways to differentiate the regions. There is no distinct mar, nor any indication to show that you are in an area with a different encounter.

It's not surprising to cross into another area with a different Void encounter set, without even realizing it. If you thin you spotted some rare Void encounter, you can inform me.

If you send emulation questions to me, I will bloc your email promptly. Personal Encounters of the greatest obstacles I face is PC problems.

I expect anyone who emails me to be able to read carefully, and able to follow simple instructions. I have absolutely no respect for those who refuse to follow my rules.

I will not be bothered to flame you BAC, as it will simply waste my time. DO NOT SEND ME THE FOLLOWING: -Any flames, any insults, hat email, or anything offensive.

If you are cruising, ma e sure you base your criticism on concrete evidence. “Criticism” means an accurate judgment based on concrete evidence.

If your criticisms does not have any constructive value, meaning that it doesn't offer a solid solution or a plan of action, or it is highly inaccurate, then your response be treated as a blatant flame. Complaints that do not have any constructive value, will lie wise be treated as flames.

Put in something lie Voids Saga 2” or ZoidsLegacy in the subject header. Improper vocabulary and grammar, unacceptable word spelling, no punctuation used, no Caps or all Caps, or over-use of abbreviations, is totally unacceptable.

I expect all instructions and rules to be followed upon strictly. I will not hesitate to bloc your email address immediately should you fail to comply.

READ EVERY SINGLE INSTRUCTION, BEFORE CHECKING MY EMAIL ADDRESS!! Remove spaces and Brad ETS, and replace with the proper punctuation.

I have no qualms of bloc ING you if you fail to comply with my instructions. Future Plashes are the information that I am planning to complete and put in this guide: 1) A full Void statistics listing.

4) Complete Strategy guide 5) More Codes of VBA, Star, PAR, etc. Again, you may delete this section for your own personal use if you find it redundant.

If you are a HAC her, whether you HAC ed some game codes, or you now the mechanics and formula, such as how accuracy is calculated, then I will certainly include your information on this guide. Ta e note that I will not be ind to These are the ground rules: I will accept any form of contributions, as long as you: 1) Know the game well; 2) Do not promote any false information; your help will be more than welcomed.

Even if it is a minor error, such as wrong figure of an item's effect, you can inform me. Tips you now a good method to achieve something, you can inform me.

ObservationsNotice a certain behavior of a certain object at a certain time? Other Resources you happen to now of a good site that provides information for Voids Saga 2 / Legacy, be sure to tell me about it.

If you also happen to now about a guide for this game that is not in Games, also tell me about it. To help me, ta e note that I expect you to be s killed.

If you now Japanese, I will definitely need your help. Tribute & Knight8183 These 2 have provided me with very excellent facts and information of this game.

Tribute, Grey41, Supersmashbros, crazy id, Black chaos, MasterCard- Li fly already now of the ways this some feedback and suggestions.

If you guys are reading this, I would li e you to submit some of the codes that you have managed to HAC ed. Hero Yule and I had initially planned on writing a Super Robot Taken A FAQ.

I would li e to as for emulation and hentai/porn resources, but that would only result in this guide being removed, so I can't as for those. ================================================================================ ___________________ / \___________________________________________________________ =================== LEGAL INFORMATION =================== THIS DOCUMENT IS PROTECTED BY INTERNATIONAL COPYRIGHT LAWS.

Unauthorized COPYING OR REPRODUCTION WILL RESULT IN LEGAL ACTION BEING TAKEN AGAINST THE OFFENDING PARTY. ================================================================================ _________ / \_____________________________________________________________________ ========= CREDITS ========= Than s goes to some people on the Voids Saga I & II Games board.

Extreme Ultimate than s goes to Tribute for his great help. He provided much information on codes as well as the CAS Bug.

He provided many error correcting, as well as the entire s ills list. Greater than s goes to Black chaos13 / Chaos Durham for allowing me to use some of his codes.

Greater than s goes to FTPS for all the sites he gave, and finding the 5 hidden Voids ! Greater than s to Confoozidone/Adrian Wolf for information on the Combination Command Glitch, the Void Type classes, as well as the Accuracy formulas.

He has also supplied information on Challenging Mode, and Combination Commands. Many than s goes to DAR Veg eta and the other guys on the Games ZoidsLegacy board (can't remember who they are) for the tips and trip s on getting Level 1 Well to Pulse.

Many than s to ATM Weapon for spotting the mist e in the Challenging Mode. Many than s to ShdwFalcon for providing the information regarding Lining.

Mega-Ultra than s goes to this very excellent Void Games (Jap) site: http://zg.at.infosee.co.jp/ Many than s to Sore Kana i for his inspiration from his Voids Saga 1 guides.

I did not send them the updated version of this guide, yet they always manage to find out about it and put it on their site. I can't believe Jay removed my guide because of a small error.

:(This is dedicated to the most inspirational FAQ writer, Key Segura Chris MacDonald. Last but not least, then s to the Creators of Voids Saga 2 / ZoidsLegacy and Tom Co. Feel the Dream of Energy.

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Sources
1 genius.com - https://genius.com/Lou-reed-walk-on-the-wild-side-lyrics
2 songmeanings.com - https://songmeanings.com/songs/view/42366
3 www.theactivetimes.com - https://www.theactivetimes.com/travel/most-terrifying-bridges-world
4 www.womenshealthmag.com - https://www.womenshealthmag.com/sex-and-love/a19936208/neck-sex-moves/
5 songbirdscrapsdesigns.blogspot.com - https://songbirdscrapsdesigns.blogspot.com/2019/02/a-walk-on-wild-side.html