We thought it's best to update this list with a few fan-favorite games that didn't make the cut on the original, and most importantly, include the addition of the recent Dragon Ball Z : Apart to create a more accurate list of the Dragon Ball games we all know and love. Raging Blast attempted to take the formula for 3D, action-packed fights to the next level with more cinematic elements and big, flashy, fitting attacks.
For the time, and even now, the game is a graphical beauty that does well to capture the feeling of the manga and anime. It exists as the ultimate Dragon Ball Z toy box game.
Dragon Ball: Fusions is a wild video game that no one expected to like. As a Dragon Ball RPG, it is already a rare beast in the DBZ Universe.
It is a crazy RPG game that focuses primarily on fan service, full of references throughout the universe. It serves as a unique RPG experience, offering fans the sort of stuff they have never seen before.
The fast-paced gameplay of the Buddha and Buddha Tenkaichi series left fans hoping Super Dragon Ball Z would be a fun, exciting action game ...but what they got was a far slower-paced, technical fighter...with FAR fewer characters than expected or wanted. Which is why many fans made a huge mistake overlooking Dragon Ball: Advanced Adventure, a Game Boy Advance beat-em-up game where you play from the start of the series to the final fight with King Piccolo.
For the fans who appreciated it in its day, it came right when over-saturation of Dragon Ball Z was hitting its peak. It offered variety to remember that, yes, Roku's adventure didn't just start with Rad ditz and end with BUU.
Dragon Ball Z : Legacy of Roku II almost made this list. Plus, it has digital renditions of Bruce Falconer's Dragon Ball Z music, which, for many growing up with the series, is a huge dose of nostalgia.
Dragon Ball Z : Attack of the Siemens for the DS is often forgotten by fans of the series. As the PlayStation 2 neared its demise in 2008, one last Dragon Ball game was released to add to the already fantastic lineup the PS2 was known for.
The exclusion of the “Dragon Rush” feature from Buddha is entirely left out here, which is seen as a huge plus. To many modern players, it may seem borderline blasphemy to place some ancient, 2D fighting game above the like of Buddha Tenkaichi or Genovese.
Other people who might've been on the old school internet might recognize the sprites as being omnipresent on forum signatures since the early '00s. It features stages so massive with so many environments the game needed a split-screen.
While it features far fewer characters than modern Dragon Ball Z games, none of them feel like model swaps. It also features a unique story that leads to some strange plot threads involving Back.
Apart is a fantastic single-player experience that really appeals to die-hard fans, and one of the few downsides is the lack of content for players who haven't grown up with this anime titan. The RPG elements are fun and intuitive, but get extremely repetitive and stale pretty quickly.
It featured a terrific balance of characters, gameplay mechanics, fast-paced action, story mode, and just plain fun of any Dragon Ball Z game around. No other game (save for the final one) has featured a cast of well-balanced Dragon Ball Z fighters like Buddha 3 has.
It offered fans a way to compete against one another (in a sense) in the preconize heavy days of video games. About The Author Anthony Ganglia (10 Articles Published) Earned my MFA from Farmland Dickinson University.
With there being well over 9000 video games based on Akira Oriya's Dragon Ball manga and subsequent anime, narrowing down the list to the best 10 titles of all time is far from an easy feat. Admittedly, this is less about being spoiled for choice and more a case of there just being a ton of mediocre Dragon Ball games that barely try to stick out from the crowd.
While the West needed around another decade to truly catch Roku fever, nowadays, a year can barely pass without a Saiyan-themed fighting game or RPG hitting shelves. Updated December 15th, 2020 by Patrick Novella: As we head into 2021, it doesn't seem like the Dragon Ball gaming train is going to stop anytime soon.
From handheld to mobile games to home console exclusives, Dragon Ball keeps evolving into new forms each and every year. 2020 was defined by the massive RPG Dragon Ball Z : Apart, which was largely received positively by fans for showcasing the story of the series as better than any other title before it.
Although it was the first DBZ title for the Xbox 360 generation and received a ton of hype at the time it isn't looked back fondly too much nowadays. While the Raging Blast series always felt like lesser versions of the beloved Buddha Tenkaichi, this doesn't necessarily mean that they were bad games.
Instead of retelling the story of the anime, the game has “Galactic Missions” which are isolated fights that focus on a path for characters from Roku to Table. The Dragon Rush system from Buddha 3 is removed and the Ultimate come out much fast, so the fighting isn't hampered by the need to appear cinematic.
The concept of Fusion in Dragon Ball is extremely popular for something that was introduced in such a divisive saga as the BUU arc. Putting aside the occasional insane clip of a Super Taiwan 4 Golan or Brolly hitting YouTube, Western players had to wait until 2019 to get a proper taste of the spin-off series.
World Mission takes place in a universe where Dragon Ball exists as an anime that spawned a popular card game. Once the virtual and real worlds begin to collide, the protagonist must collect cards of their favorite Z -fighters to battle a wild plethora of villains.
Based on Dragon Ball Online, Genovese 2 shines through its deep customization system and quantity (if not quality) of content. Developed by BEC and Those Software, The Legend runs through the entirety of Dragon Ball Z's main arcs and features a respectful roster of over 30 fighters.
While still technically a fighter, The Legend injects an element of strategy into proceedings, as there is no point in winning your fight if the rest of the team is on the receiving end of a demolition. The Game Boy Color may not possess the power of a PlayStation 2 or a Gamete, but the system's limitations meant Ban presto had to think outside the box when creating Legendary Super Warriors.
Super Burden is the only one that comes close, but Hyper Dimension improves on so many aspects of the experience that 1996's release completely overshadows everything that came before and most of what was published after. Covering all of Dragon Ball Z's main Sagas, Hyper Dimension has only ten playable fighters; that said, all the characters play distinctively enough to require each to be individually mastered.
With tight combat mechanics, gorgeous cel-shaded graphics, and an expansive “Story Mode” boasting campaigns for eleven different characters, Buddha 3 is everything a fan of the series could possibly desire. In the end, the former receives the nod due to truly feeling like the ultimate love letter to the series, even if the 3D combat is less refined than Buddha 3's mechanics.
While the combat is not particularly complex and the roster share most of the combo attacks, Buddha Tenkaichi 3 adapts the license's trademark visual spectacle better than most other titles. Action-RPGs with multiple playable characters, side quests, unlockable attacks, and temporary transformations, The Legacy of Roku series should be considered a must-play for not only fans of the franchise, but also anyone searching for a fun handheld experience.
BUU's Fury introduces elements like assignable stat points and equipment but also requires more grinding than The Legacy of Roku 2. Arc System Works Dragon Ball Fighter is, without doubt, the best -crafted game based on Oriya's franchise.
Boasting a visual style that often threatens to surpass Dragon Ball Super's animation, the extremely fluid combat system is accessible and a totally accurate representation of the source material. Fighter allowed Dragon Ball to finally be accepted into the competitive scene, something that none of the previous releases ever came close to accomplishing.
With such a long list of Dragon Ball video games, the question arises of which are the best amongst the numerous titles that have been released. However, since, as we mentioned, there are a lot of Dragon Ball video games, we have a few prerequisites to figure out our ranking.
Raging Blast 2 also earns points for including an OVA that's worth a watch, putting it at number 23 on our list. The game also featured some great visuals that both captured the feel of Dragon Ball and weren't afraid to stylize and go their own way.
Though it's only gotten C-rate reviews, Donkey Battle's popularity is undeniable, since it has been one of the top-five highest-grossing mobile games in both Japan and America, which is why it's in the top 20. Where the second Supersonic Warriors didn't make for a proper sequel, the original was one of Dragon Ball's best handheld games.
Supersonic Warriors had great sprite design and gameplay, both of which were noted by critics and fans. The game was sort of like Pokémon meets Dragon Ball, with RPG-style gameplay that allowed players to fight opponents in card-based combat.
Though its mechanics were complex and its graphics were simple, the game was well-received, many praising it replay value, since it took several plays to learn the battle system and get better at strategizing with it. Buddha marked a new era for Dragon Ball games, since the series would go on to spawn multiple sequels.
Buddha introduced a lot of new concepts and more or less established the template for many Dragon Ball games to come. On top of establishing a cel-shaded art-style, Buddha 2 improved a lot about the Dragon Ball fighting game formula.
2008's Dragon Ball Z : Burst Limit managed to earn itself a VGA nomination for best fighting game, which should tell you just how awesome it was. Overall, Burst Limit was an interesting entry in the Dragon Ball franchise that could possibly be worthy of a follow up.
Dragon Ball Fusions might not be the best game in the franchise, heck it probably deserves a lower rating based on gameplay alone, but it definitely earns a lot of points for the unique form of fan service it provided with its premise. Dragon Ball Origins is similar to Zelda games of the same time, utilizing top-down 3D graphics for gameplay that involved battling enemies as you encounter them, solving puzzles along the way.
Dragon Ball Z : The Legacy of Roku 2 had some of the same problems from the original and was merely a continuation of the story, but it also introduced some new concepts that earns it some points. On top of being able to transform in this game, players could also use a scouter mechanic to look up character stats, they could charge their melee attacks and augment their abilities with capsule items.
This was the first Dragon Ball game to be on the Wii system, and the way the motion controls were utilized were brilliant. Specifically, players could perform a Kamehameha or other attacks with the Wii mote and Nun chuck, helping immerse them in the world of Dragon Ball with mechanics that were absent in the PS2 version.
By this we are referring to the fact that the game's story centers around the player's avatar helping Future Trunks and the Kai of time to right the wrongs in the Dragon Ball timeline, effectively inserting the player into the series, a fantastic concept that made up for some subpar elements. Coming in at number three is Dragon Ball Genovese 2, which didn't change much from the original, a notion that earned it some flak.
However, the small bits that Genovese 2 did change from the first game managed to make it an overall fun experience. One of the things that improved was the multiplayer option, which added some cool new elements to the game, and with all the DLC that ended up coming out for Genovese 2, the minimal changes from the original made all the difference in our ranking.