Avoid close range fights and instead stick to picking off enemies from medium to long distances. By selecting the correct attachments to reduce recoil and increase the weapon’s rate of fire, the DMR 14 can become a nightmare to deal with.
SODOM Eliminator 6.5” Takedown SWAT 5mw Laser Sight Salvo 30 And Fast Mag Dual Wield When your fights start to get up close and personal, simply switch to the akimbo Diamante pistols to wreak havoc on groups of enemies.
Another lethal combination of weapons introduced in War zone Season 1, the Rig 6 and Mac-10 loadout gives you the tools to shred through enemies. You may have some trouble taking on enemies from a distance, however, this loadout specializes in close quarters combat, so try to play to its strengths.
These War zone Season 6 goodies make a surprisingly good pairing, with the AS VAL offering frightening power up close with some flexibility for mid-range combat, and the SP-R 208 dishing out plenty of damage for longer range engagements. This isn’t the bestWarzoneloadout for extreme distances, but as most fights in War zone happen in mid-range, you’ll find both of these weapons more than capable of getting the job done.
There’s nothing exceptional about our War zone Kilo 141 loadout, but its ability to get the job done in practically any situation makes it one of the most reliable weapons in the game. Our build is pretty typical for a War zone assault rifle, and boosts the range, magazine size, and accuracy to ensure you can use this in plenty of long-distance battles.
Monolithic Suppressor Shinguard Arms 19.8 Prowler ELK 3.0x Optic 50 Round Mags Commando Foregrip This shotgun has recently entered the close-quarters meta in a big way and is now the strongest option for clearing rooms, especially in trio or squad games.
As for perks, we believe Tracker, Overkill (which you’ll swap out for Ghost when you grab your second loadout), and Cold-Blooded should be your picks. Tracker compliments the Origin 12 wonderfully now, while Cold-Blooded no longer triggers High Alert making life out in the open a little safer.
With that caveat out of the way, there is still plenty to love about the Brien, such as its great DPS and its effectiveness at extremely long ranges. With the right attachments it even behaves more like an assault rifle, so no arduous aim down sight times or reload animations.
You’ll see this loadout mentioned again and again, but that’s because this MP5 is still arguably the best close-quarters option in the game, capable of taking down any threat in a blink of an eye. A recent nerf to ‘no stock’ attachments means we’re now opting for faster aim down sight speeds via the rear grip option.
Monolithic Integral Suppressor TAC Laser 45 Round Mags Mere Foregrip Stippled Grip Tape This is pretty much our default equipment and perk setup, but it’s always worth mentioning that you should have a Ghost class ready to change to as soon as you can grab your second loadout.
We have Amped selected here instead of Tracker as swapping to and from an LEG can take a long time and this can genuinely save you in tense situations. As for the MP5, reload speed can be an issue, especially if you’ve only got 45 rounds in a mag, so it’s sometimes worth swapping out the Stippled Grip Tape or TAC Laser for Sleight of Hand.
Our bestWarzoneloadout draws from our Gray War zone class setup, but pairs it with a close range weapon, so you’re equipped to deal with any situation. The attachments should make this feel extra mobile for when you’re sprinting around Downtown or Hospital hunting down kills, while the SMG’s raw DPS means you’ll win any fight so long as you can land your hits.
For your first perk we suggest is EOD, which will stop you being one-shot by an RPG and generally help you sustain explosive damage. There’s nothing worse in War zone than running into a random mine or someone firing an RPG through your window and going down instantly.
The combination high damage and moderate rate of fire also make the CR-56 MAX powerful in mid-range engagements and up close in a pinch. It may lack in bullet velocity, damage range, and mag size, but if you need to clear a building then the Fennec is the best option.
In terms of attachments, you really want to gear this towards fast aim down sights times as this is the main reason to choose the AX-50 over the HDR. We’ve also included the weapon perk Fully Loaded as sniper ammo can be hard to come by if you’re stalking through woodlands.
However, the AX-50 has a much, much faster cycle rate and improved ADS times, making it the better option for prolonged sniper battles and aggressive players. You can swap Fully Loaded for a Monolithic Suppressor if you want to stay off enemy radars, but the plan for this setup is to play as aggressively as possible.
32.0 Factory Barrel TAC Laser Shinguard Arms Assassin Stippled Grip Tape Fully Loaded The mobility and magazine size of the MP7 makes it great for securing any gains, and perks like Tracker will ensure no enemies escape the fray.
The combination of Heartbeat Sensor, Tracker, and C4 means you’ll have an easy time locating enemies and hunting them down without necessarily exposing yourself. We realize Ghost is an essential perk in War zone, so make sure you grab that off a second loadout drop.
Overkill lets you carry two primary weapons, and Tracker allows you to follow enemy footsteps, which is great for battling in buildings. You’ll want another Warzoneloadout with Ghost as the second perk, so you can grab that near the endgame and avoid those UAVs, if only to swap back to these weapons.
Not only does the M13 dominate at medium range thanks to its minimal recoil and high rate of fire, but it’s also very capable of winning fights in close-quarters battles. While this marksman rifle was initially only favored for flashy plays, it’s now being used much more in War zone thanks to its very fast aim down sight speed.
Equipment, as ever, should include the C4 and Heartbeat Sensor as this combination is great for intel and aggressively pushing enemies who are holding a strong position. There’s a nice mix of mobility and ranged effectiveness here, but with only 20 rounds in the mag you’ll need to make every shot count.
The clutch potential of the Akimbo Menotti War zone build mixed with ASKS’ versatility is a beautiful and distinct combo. It’s capable of downing a whole group if their weak or too close, and if you use it on any jeep it will net you and instant team wipe.
You’ll definitely need Amped for this loadout as it increases you weapon swap and ready time, making the RPG-7 much easier to use. When other assault rifles just aren't cutting it, you need the best FAR 1 loadout to keep you pushing into Warzone's final circles.
Its impressive fire rate makes it feel closer to an SMG than an AR, and its snappy reload speed ensures you won't be out of ammo for long. Unlocked at level 40, earning a weapon of this stature takes a fair few hours, but there's a reason why it's in my list of the best Call of Duty: Cold War guns in War zone.
The combination of the SAS Combat stock, which improves your movement speed, and Salvo 30 And Fast Mag will maximize your chances of downing multiple enemies in one clip. As this setup uses a handgun in its secondary slot, you can opt for the Ghost perk, which stops your heartbeat giving you up to nearby squads.
(Image credit: Activision) Muzzle: Agency Suppressor Barrel: 21.2” Ranger Under barrel: Bruiser Grip Optic: Quick dot LED Ammunition: Salvo 50 And Fast Mag Again, there's no substitute for the Agency Suppressor or Salvo 50 And Fast Mag, but if you're looking to tweak the rest of your setup, give these attachments a try.
The 21.2” Ranger barrel increases bullet velocity, providing a significant bump to the FAR's range at the expense of mobility. Optics usually boil down to personal preference, but I recommend the Quick dot LED to keep things simple.
If you're playing with your pals, pick Tune Up over Amped to revive downed teammates 25 percent faster. (Image credit: Activision) If you're still in the process of unlocking weapon attachments, take a look at the FAR 1 blueprints in the store.