Brave the zombie apocalypse and come out on top with this curated mod list for the ultimate undead experience. Complete with resources, a limited inventory, thirst and hunger stats, and even a crafting system, this mod is incredibly comprehensive.
Image Credits: Dunedin, gta5-mods.Comte Dead Among Us Project is a map conversion mod that “zombies” the world of Los Santos. A host of atmospheric effects like abandoned cars, rusted textures, and overgrown vegetation helps add much-needed depth to the world which makes the entire experience that much more authentic.
Check out these tricked out, armored vehicles complete with mounted guns and missiles. This is perhaps the ultimate insurance policy for you to survive the zombie invasion of San Andreas.
Crush waves of mindless zombies under the tires of your fire-spitting monster trucks in this badass, over-the-top mod. There are plenty of great zombie mods created by players for GTA 5.
The Grand Theft Zombies mod adds a crowd of the undead to the streets of Los Santos, turning GTA 5 into a survival horror game. The gameplay will now revolve around hiding from zombies that want to eat you and killing them, so you can survive.
A version of it exists in every zombie -related fiction and is the model of a strong base until of course, a dictatorial leader brings it all down. This mod adds a similar military base to GTA 5, one which can be explored by your main character.
There are locations such as commonplaces, guard towers and markets for you to get the full feel of a zombie apocalypse. With locations and designs similar to the hit graphic novel and TV series, The Walking Dead mod can be the ultimate fantasy for a fan of both the show and GTA 5.
The mod also adds all your favorite Walking Dead characters to fight ‘them walkers’. Either way, these mods will add choices of vehicles for you to complete your zombie apocalypse experience in GTA 5.
As Paul and I make our way through Sandy Shores towards the Alamo Sea, I can't shake the thought of Michael's burning corpse. I picture him terrified, trapped and tethered by his seatbelt, the undead mindlessly clawing at the stationary SUV's windows, his backwards maroon cap melting with the car interior around him.
In my head, I relive the fire, the smoke, Michael's futile screams. I mean, my record in Los Santos, city of crime, indulgence and debauchery isn't exactly clean to this point, but I feel like I've really pushed the envelope this time.
The world has gone to shit, mercenaries run the streets, the undead stalk the sidewalks… and I'm still the biggest monster in San Andreas. Housed within Grand Theft Auto 5's community modification Five, Rotten is an in-development online server that turns the game's otherwise bustling metropolis into a lawless zombie apocalypse.
Members fight to survive the bloodthirsty NPC hordes, and communicate with other human players via voice chat in a world scant in resources and rife with disease. Those familiar with GTA Online will know mods are a big no-no in its vanilla state, and getting caught using them can result in a permanent ban.
From experience, role playing in Rock star's crime sim can be immensely satisfying, but with such a vast open world to explore, filled to the brim with activities, jobs and distractions, engineering wholesome RP tales isn't always easy. You start off by parachuting into the map, similar to modern battle royale games, and then make your way to centralized 'safe zone' hubs, which offer refuge, water, food, weapon and item upgrades, as well as missions and quests.
The base game's ambient traffic, civilian and emergency services background audio is switched off throughout, the weather is normally terrible, and the only bodies found wandering San Andreas are up to 32 human players and NPC zombies. After landing on the beach, I wonder at Rotten's familiar but isolated setting, and struggle to get to grips with its unfamiliar format.
Zombies stalk me from Vespucci to La Puerto as I make my way to the Legion Square meeting point, and I quickly learn that, like many a zombie movie, these blighters won't go down unless they're struck or shot in the head. Once at Legion, I strike up a conversation with a young Russian fellow named Michael, who describes himself as a veteran of the apocalypse.
As a newbie to this whole end-of-the-world thing, I decide to follow his lead and set about clearing the immediate vicinity of roaming zombies by his order. I grab a baseball bat and, like Began from The Walking Dead, start battering the blundering undead upside the head.
Don't get me wrong, Craig seems alright, Scottish and all (Editor's note: Joe is Scottish), but if zombie films and telly shows have taught me nothing else, letting this guy back into HQ in this state is not a good idea. If this were a Telltale game, the whole charade would have a ‘ Michael will remember this' header attached at the top of the screen, I'm sure of it.
In order to make peace, I volunteer for the next run and insist on going solo. By the time I get back, Paul and Michael are preparing to head north to collect the airdrop that's landed in Rapeseed, just next to Mount Chili ad.
On Michael's advice, we travel down the map's most eastward freeway, US Route 15, because he reckons we'll have a clearer view of encroaching monsters on that stretch. Still determined to get on Michael's good side, I opt to make a dash for the Orinoco Type 56-2 assault rifle that's up the hill to our right (in Rotten, item and weapon drops glow white), and ask that Paul provide cover.
Michael bursts into a tidal wave of profanity, and I can hear him furiously clicking his mouse and bashing his keyboard in real life at his end. In his fit of anger, I realize he's forgotten to unbuckle his seat belt (by pressing B) and is trapped.
Eventually, the truck explodes and the flames wipe out more than half of the enemy crowd. Paul and I pair off and start picking off the rest, before traipsing inland towards the curve of the Alamo Sea.
I've not encountered a single soul since dispatching poor zombie Paul, floating at the bottom of the Alamo, so I decide to make my way down the Great Ocean Highway in search of supplies and civilians. By this point, I find myself talking aloud to no one in particular, the isolation making my squirrelly.
I sort him out with my trusty bat, and, just as I'm about to walk away, I hear the screeching of tires. In a flash of panic and excitement, I knock my microphone from my headset in real life, before realizing Michael has parked, exited his ride and has stationed himself atop his truck's mobile gun turret.
Hello everyone, so today I bring you like a small thing but its something which is a throwable replacement. But shiii I ain't getting' drunker”That'd be a good thing, considering he's a two-bit gangster.
This mod replaces Coach with Franklin Clinton from Grand Theft Auto V ... Make sure this is one of 'em”I'm pretty sure you wouldn't be able to forget about a horde of the undead running at you.
It's my first mod on the Workshop so please don't hate and write some ideas for ... If you want, you can download the Doctor has' reload sounds in following link.
The Soviet Manufactured Prime Mover is a Variant of the Tractor Unit made for use in the UNSC, mostly to transport heavy cargo or multiple troops on land. With this mod, you'll first get new HD Textures for the Ammo Tin Cans, but you'll also get a 1/2 chance of getting a “special” Tin Can every map (special = rusty or WI...
’D Hey everyone, this is Brand Frontier bringing you yet another HD mod to make your game better than it already is. In this mod, I've edited MOST of the wallpaper throughout the Left 4 Dead universe.
My personal insurgency against Valve's fugly weapon sounds. “ Going to TELL AUNT MARY 'BOUT UNC JOHN, HE CLAIMS HE HAS THE MISERY BUT HE HAVING' LOTS A FUN, OH BABY, YEEEEEAH BABY YYY, WOOOOOOOBABY, HAVING' ME SOME FUN TONIGHT WELL LONG, TALL SALLY, SHE'S BUILT F'SPEED, SHE GOT EVERYTHING THAT UNC JOHN NEED, ...
This Version fixes the 'oval scope' problem for people running L4D2 at (1366 × 768) and (1768 × 992) resolutions.... Hello everyone, so, after working so hard I finally made it, the P90, this weapon uses its original animations, its own sounds and has a flashlight attachment, so I hope you guys like it or not and I see you next time. This weapon will replace the SMG (UZ...
No worries, by popular demand there is a No SFX Edition, just check out my collection! Credit to Arby2... Today I bring you the SCAR-L, it will replace of course the Desert Rifle which is the other Scar or whatever its called, it comes with custom sounds and so I have nothing much else to say, well hope you guys like it or not, and so, goodbye.
Its quick, deadly, and to the point, of being deadly; Its MAINMAST's AK-105 assault rifle, another model rescued from the horrors of the uncanny valley that is the Gamer engine. Just doing my civic duty, people. This mod replaces Ellis with Trevor Philips from Grand Theft Auto V (PC).
GTA (Grand Theft Auto) 5 Ammo Box Pile Boxes were replaced with the ones seen in GTA 5. Credit:Textures from Rockstar Games....
All sounds extracted from the PC version of Grand Theft Auto V ... Well, this is not of what I expect to be, well hello everyone, today I bring you the AWP for the AWP slot of course, it comes with its original animations and sounds as well as its original weapon icon, so yeah I hope you guys like it or not and so I will ...
It replaces it by a small Hatchet on Killing Floor 2 Katina Animations (Ported by Lt. Rocky). I did a quick mod because I wanted to test Killing Floor 2 Katina ...
As I concerned, and of because u, its time for a grenade launcher add-on for SHOTS weapon collection, but the L4D2 logic isn't compatible with this model, so I wrote a script to give it 6 rounds capacity to kill zombies, which is compatible with solo or host game p... Snack machine skin I made after being fed up with the current one available from derandy123, which featured parody products and extremely poor quality images....
] TI- MOD is my attempt to make Left 4 Dead 2's textures look much nicer than what they were before. This pack (not all textures) and script of skyboxes made by me for personal use and friends.
A distinctive feature of this assembly is that the skyboxes are working at low graphics settings. If you want to support me in my work \ : ...
Spice up your apocalypse experience with this beta release of Michael-to-Nick sounds! Since there are literally no ksg-12 mods for l4d2 I took it upon myself to make one and here it is, the MW3 ksg-12 on edited cell's animations.
Yes, they insert the shell behind the trigger grip and no, i won't add a foregrip sorry :(. Hello everyone, it's been so long or I guess so, well not much but something, so, these days I have been busy trying to learn more about modeling stuff and test it on NMR IH and seems everything working fine there so now I got some time for make this, I present y...
Changes most light sprites and some particle effects into a more “Hollywood stylized” effect. Adds horizontal flare to pathway lights, changes 3rd person flashlight glow to a smaller more realistic glow, new sun glare, and changes various other glowing LI... Call of Duty: Ghost's MK14 DMR dressed in a fancy new coat of black, for stealth purposes of course.
I guess I do a lot of black stuff, call me the Man of shades then (that was edgy). Zaibatsu and Kimono's AK-12 Assault Rifle, with 4Echo's shaders; Replaces the AK-47 on Hypermetal's animations.