We've rounded up our top picks of the bunch, so you can find a quality VR headset that'll offer the life-like gaming experience you're looking for. See It Platform: Standalone, PC Resolution (per-eye): 1,832 × 1,920 Refresh rate: 90Hz Field of view: 100-degrees Tracking: 6DoF Weight: 1.1 poundsThere's a new VR champ on the block, and it's the Oculus Quest 2 (read our review).
This new headset upgrades just about every aspect of the original Oculus Quest that had previously held our top spot. The PlayStation VR (read our review) gives PS4 owners a way to dive deeper into games than ever.
The headset itself is one piece of the puzzle, as there's also a separate camera and motion controllers that can unlock even more immersive gameplay. There's even a free adapter available for the PlayStation Camera, showing a commendable commitment by Sony to continue supporting its VR headset.
Platform: PC Resolution (per-eye): 1,280 × 1,440 Refresh rate: 80Hz Field of view: 110-degrees Tracking: 6DoF Weight: 1.2 pounds Oculus Rift made a splash as the first consumer VR headset for PCs, and Facebook’s Oculus Rift S is a welcome refresh. Like the Oculus Quest, it only costs $400, and while it requires a fairly capable gaming PC to play, that’s still a lot more affordable than the Valve Index.
The display uses small LCD panels that run at 90Hz for the smooth playback required in VR. The headset offers a comfortable, halo-style headband that makes it easy to wear and take off momentarily. But, what really helps set the Five Cosmos apart is its continued support for HTC's official Wireless Adapter, which delivers a high-fidelity, low-lantency stream of your VR content, so you can go truly tetherless.
It's effectively possible to switch which version of the Cosmos you're using by swapping out the face plate, controllers, and any tracking base station, making this a wildly versatile headset. Platform: PC Resolution (per-eye): 1,440 × 1,600 Refresh rate: 120Hz (144Hz experimental mode) Field of view: 130-degrees Tracking: 6DoF Weight: 1.79 poundsValve’s Index headset is the latest and greatest in PC-based VR that will fill each of your eyeballs with 1,440 × 1,600 pixels at a refresh rate of 120Hz.
For reference, two 1440p displays is 88% of the way to 4K in terms of pixel count, and there's not a lot of hardware out there running games in 4K at even 60fps. See It Platform: PC Resolution (per-eye): 2,160 × 2,160 Refresh rate: 90Hz Field of view: 114-degrees Tracking: 6DoF Weight: 1.1 poundsDespite not getting a lot of attention, Windows Mixed Reality headsets are still a thing, and the HP Reverb Professional Edition is arguably the best out there right now.
It offers significantly a higher resolution picture of 2,160 × 2,160 per-eye, which translates to noticeably better graphics in-game. There are some setbacks with this headset though as tracking and controllers aren’t as good as the Rift or Five. However, if resolution is king, and you have the graphics card to drive it, the Reverb offers some of the sharpest picture quality you’ll find right now.
The new model has improved controls that aren't the clunky Windows Mixed Reality controllers of yesteryear, and it includes integrated headphones for precise audio with a slightly changed design over the previous model. These upgrades to the HP Reverb G2 are solid, especially when considering that the headset features one of the sharpest displays on the market. That makes for a full image that packs more pixels than 4K and runs at 90Hz, so it'll take a serious gaming PC to power.
Other systems, like the HTC Five and Valve Index, require you to place a few base stations around the room to track your movements. The bestir headsets usually require a wire connected to your PC, while standalone solutions allow you to roam freely.
Being wired up isn’t the worst thing in the world by any means, especially if you’re only going to play in one room anyway, and you'll see the best resolution and image quality possible. Going wireless makes tripping one less thing to worry about, but it also adds the constraints of battery life.
Various erotic game developers and content creators, however, have expressed interest and intent to pour a lot of effort into making the fullest use of VR for better, more immersive experiences. At the moment, this is mostly achieved through stereoscopic 3D and 360-degree fields of view placing you in the action, as it were, not unlike with normal games.
From my perspective, it can be safely called the Bestir Headset For Porn at the end of 2020, and I think it will hold the lead in the first half of 2021 as well. Made with a premium high-resolution display, this all-in-one VR system will allow you to catch every detail while watching your favorite porn.
The Oculus Quest 2 features intuitive controls, an ergonomic design, a fast processor, backward compatibility, and nice color reproduction. Basically, there are two models competing for the first place: the new Oculus Quest 2 and the WIMAX 5K XR with OLED panels, 200° diagonal FOR, and a total resolution of 5120×1440.
Unlike the 1990s, though, modern technology, for an admittedly escalated price, can actually accommodate the type of somewhat immersive experience promised back in the days of parachute pants and mullets. Of course, gaming is the biggest industry backing this technology, boasting potential for all new kinds of gameplay and immersive experiences.
We’ve been enjoying 16-million color, high-definition video on even the cheapest devices for at least fifteen years now, and we might just assume that any old VR headset can produce a good enough picture. For one, better color with a proper refresh rate abates the motion sickness and dissociation caused by early attempts at modern VR, and the added realism and smoothness actually work well with autonomic perceptive centers of the brain, thus providing a legitimately more sensual and engaging experience.
You will notice most VR doesn’t list a specific resolution because optics are weird with this kind of platform. The problem is that while the gorgeous OLED display system makes some vivid colors and a sharp picture, the WIMAX’s reduction of screen door effect is frankly piss poor.
The Quest is comparable to the WIMAX, but the screen door effect is worse due to slightly older display technology. It does however have some post-processing to take the edge off “chunky pixels” and do some frame smoothing, which actually does give it something of an advantage for 60fps experiences.
Made with a premium high-resolution display, this all-in-one VR system will allow you to catch every detail while watching your favorite porn. The Oculus Quest 2 features intuitive controls, an ergonomic design, a fast processor, backward compatibility, and nice color reproduction.
At the end of the day, Immersion is the ultimate goal of VR, be it simulation, escapism into a surreal world or, in our case, experiencing the most realistic erotic experience possible. A problem with a lot of VR headsets is that you’re so aware of the damn thing being attached to you, that the immersion of the optics is negated by discomfort, cumbersome design, and so forth.
It has a nice optic system, it’s not uncomfortable to the face, but this kind of weight strains the neck. This can be a slight disadvantage to some, as if you don’t tighten it, it may wobble about on your face a bit, but if you adjust it correctly, it’s comfortable and light.
It’s the most expensive VR headset I’ve seen in the home market, and I nearly choked on my coffee when I read the current price tag, which approaches a grand. This isn’t a bad price for what you get, but it’s still a bit of a purchase if you’re new to VR and not even sure how much you’ll enjoy the technology.
It’s still an expense, but one most can manage, and not feel too awful at a loss if they wind up not even liking the experience. Considering the portability and light weight, and factoring in the slight compromise in resolution and color reproduction, it’s still the best all-around deal.
We talked a little about portability before, but that’s just in the physical ease of taking the thing somewhere else and then hooking it back up. When we talk about autonomy and portability here, we mean the most compatibility, and the most free-range of movement, configuration and personalization you can do.
It’s lightweight, durable, and basic enough that it’ll work with most modern things, and it doesn’t try to chime in and ruin the experience by mitigating it. I had to really think about this for a minute, because there were two clear contenders for the winner, and while I feel that image quality is very important, I also think that price being reasonable is crucial for the further adoption and refinement of VR.
This technology is underutilized by erotica creators and game developers because it’s still a bit uncomfortable in many cases, and it’s very expensive for something with so little content. Sure, its picture is subpar by comparison, and its post-processing is middle of the road, but it’s comfortable, it’s easy, its lack of mitigation means more things work for it, and it won’t break your bank.